id Cautious on Licensing of New Graphics Engine
by Nick Breckon, May 12, 2009 12:41pm PDTAs the completion of id Software's engine "id Tech 5" nears, the company is planning a conservative strategy in licensing the graphics technology to other companies.
"Our philosophy really hasn't changed from what it's always been, which is games first, licenses second," said id CEO Todd Hollenshead to Gamasutra. "Working on Rage and working on Doom [4], which are both id Tech 5 games, are certainly our top priorities."
Hollenshead believes that outside use of the multi-platform engine will inevitably reflect on id's technology, making the decision to license the engine one that the company handles on a case-by-case basis.
"We think that the licensees...are going to have an impact on how the technology is perceived," he said.
Added Hollenshead: "Our philosophy on that has been that we'd rather have a small number of good-fit, high-quality developer licensees than a bunch that aren't really good fits or that may not be that bright of a licensee anyway."
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Comments
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The artists at Id do seem to have a preference colour palette, but maybe thats something to do with living in Texas and seeing sand all day?
Can anyone make use of a FPS engine? I dont even like killing! The computers are corrupting our brains. I prefer to use the game tools to create worlds and not even play them; thats the new game for me.
Will it look awesome? Yes. Will it bomb? Probably - if it is unique, interesting or challenging.
May 12, 2009: Todd Hollenshead: "Id the Game Company!": http://gamasutra.com/php-bin/news_index.php?story=23580
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lol!
Second: I don't smoke nothing exerpt cigarettes and I have a small fealing that I have a clue what I'm talking about and as a matter of fact I DO think also of the artistic side of this games too.
Third: This news IS about id Softwares new engine and people like to talk, to like or dislike the new engine. This news is NOT about "your" UT3 engine. I with full consciousness I will tell you as a reply - You smokling something if You think that Gears or UT3 look like "modern" game, (whatever this term means to you). Motion blur on every mili-move DO NOT make by default "modern" game.
For instance WoW is far more outdated with graphics but looks far more "modern" to me than UT3 engine based game.
And at the end, please, let the people think what they want to think or feel about something. It is not necessery to respond on every post of someone if you don't agree. Sometimes you should get a bit back from the trees to see the forest. This means, leave your U3 engine and try to watch the world in some different way.
And please, leave the bad language, it is always far better and you will look far more civilised
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I tend to remember the positive examples, because if I know more than one game which looked awesome with the engine I am pretty sure the games which don't just have shitty implementations. It's to be expected with such a widely used engine.
I'm not saying it's pr bullshit but I think they don't have a lot of other options. I can't imagine them licensing the engine to even half as many studios than epic did with theirs and negative example would obviously reflect much more on them then it does for epic.
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The only one who made with this engine and is still alive is Biochock. Here don't count so popular Gears of War because it is also washed out blured game.
Did I mentioned a checkpoints and motion blure?
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Rage looks good though thanks to an amazing art direction.
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A good developer is going to be less of a drain on id. And if id gets royalties per sale then it makes more sense to pick companies that can develop a hit.
I can't wait for Rage.
I think Todd is getting id switched up with Valve. O_o
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