The Top 10 Pirated PC Games of 2008: Spore Leads
by Nick Breckon, Dec 09, 2008 11:51am PSTEA Maxis' Spore was by far the most pirated PC game in 2008, according to a list compiled by Torrent-tracking blog TorrentFreak. The title, surrounded by controversy over its anti-piracy DRM, was illegally downloaded over 1.7 million times.
Electronic Arts took a beating in capturing four of the top five slots, with EA Maxis' The Sims 2 taking the not-so-coveted second place by reaching over 1.1 million downloads. The EA-published Crysis and Command & Conquer 3 came in at fourth and fifth, respectively.
Ubisoft's PC port of Assassin's Creed grabbed a reluctant third place with over a million downloads. The game was leaked to torrent networks over six weeks ahead of its retail release in April. Ubisoft later sued disc replicator Optical Experts Manufacturing (OEM) for $10 million in damages, believing that an OEM employee was responsible for the leak.
The rest of the list follows:
- Spore / 1,700,000 / Sept. 2008
- The Sims 2 / 1,150,000 / Sept. 2004
- Assassins Creed / 1,070,000 / Nov. 2007
- Crysis / 940,000 / Nov. 2007
- Command & Conquer 3 / 860,000 / Mar. 2007
- Call of Duty 4: Modern Warfare / 830,000 / Nov. 2007
- Grand Theft Auto: San Andreas / 740,000 / Jun. 2005
- Fallout 3 / 645,000 / Oct. 2008
- Far Cry 2 / 585,000 / Oct. 2008
- Pro Evolution Soccer 2009 / 470,000 / Oct. 2008
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Comments
There are a few things to note about those parts of the world. First of all I have yet to see a place that sells legitimate copies of games. With people's wages at a few hundred dollars a month who could afford them. However, computers and high speed internet have spread because people see the potential and they'll find money to buy computers for themselves and their children.
In my opinion availability of the computers and high speed internet in poorer parts of the world have definitely contributed to piracy. Not saying that people from the western world don't pirate games, just that it's increased dramatically because of the availability of internet. Console piracy is very prominent as well.
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Make a popular PC game and have one of your employees leak it; however, sue the company in charge of replicating the discs!
What? Wait... Ubisoft took my idea!
It's sad how many conversations I regulary pick up about getting a ton of DS games, or complete Sims compilations etc. People who don't know wtf about anything computer related suddenly know the best dealers for flash memory imports which work with every firmware, download sites etc. It's crazy.
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- Releasing cheap non-boxed games (for like 20$)
- Sell each episode of the game separately, many of the people out there download these games just to try it out and see it performs on their PCs such as Crysis or GTA4
- They need a release a demo for ever game before the release date in a long time and not after
- Release the games in episodes, very much like Telltale games and definitely unlike Valve
- and start focusing more on online multiplayer games
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-DRM doesn't work at all. Might as well stop trying to use it - it's a waste of time and resources all the way from production to the end user.
Also, I firmly believe that at the maximum perhaps 5% of those downloads would translate into sales if somehow pirating became impossible. For the most part thieves will not buy something just because they can't steal it - this especially holds true for "luxury" items like games that are in no way important in the whole scheme of things. It's human psychology.
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Exactly how did they test that? I've read some of the pirate forums that some people had to try 30 different torrents to get one of Spore that wasn't a virus or some ofther non-working/complete version and even then, even the good torrents, a third of the game was unplayable since you couldn't connect with EAs servers.
So a lot of people attempted to steal Spore, wasted a lot of time, some got infected, and some could play a broken version. If this is suppose to make me sympathetic to the anti DRM cause, it fails.
Oh wait...
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