Spore, Mass Effect PC to Require Online Validation Every Ten Days to Function

By Nick Breckon, May 06, 2008 1:28pm PDT Update: Electronic Arts has relented to the pressure.

Original story: BioWare technical producer Derek French has said that the PC versions of both Mass Effect and Spore will make use of copy protection that will require online validation every ten days in order for the games to continue working.

"After the first activation, SecuROM requires that [Mass Effect PC] re-check with the server within ten days (in case the CD Key has become public/warez'd and gets banned)," said French in a post on the BioWare forums.

If customers do not come online after ten days, the game will cease to function.

"After 10 days a re-check is required before the game can run," added French. "..An internet connection is not required to install, just to activate the first time, and every 10 days after."

The check is run when users activate the game's executable file, with the first re-check coming within "5 days remaining in the 10 day window."

According to French, Maxis' Spore will also make use of the same scheme: "[Electronic Arts] is ready for us and getting ready for Spore, which will use the same system."

French also noted that the online requirement will be clearly labeled on the games' packaging.

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  • There is a lot of anti-PC sentiment in the ol'gaming market. It probably started much earlier, but to me, it began with Oblivion.. And then on to Bioshock whose DRM WAS problematic. This will invariably be problematic as well.

    The big problem with Spore is that the content people create will be shared over some sorta network, if the user ticks that option Yes, anyway. Soooo, the spectre of DRM failure hangs overhead despite the fact that most users will have an internet connection to play Spore with. How-ev-er much the industry believes in DRM and how much money will be wasted into its improvement, hopefully they're set aside their eternal fetish with experimenting so freely with it and just come to terms with the fact that people love to break their shit.

    I dunno why they're pushing this on Mass Effect other than as a test bed to see if they really, REALLY, want it on Spore. For Spore, it makes more sense. Because. Yeah. Content via Net.
    But w/ Mass Effect? What?

    And what else will their DRM sniff for in addition to its game check that'll no doubt end up being widely disabled by the ensuing cracks?