Crysis Developer Moving Away from PC Exclusives; Cites Piracy as 'Core Problem of PC Gaming'

By Chris Faylor, Apr 30, 2008 7:32am PDT Crysis and Far Cry creator Crytek has revealed its intent to focus more on consoles and move away from creating PC-exclusive titles due to the "huge piracy" problems of the platform.

"We are going to support PC, but not exclusive anymore," Crytek president Cevat Yerli told PC Play. "Similar games [to Crysis] on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we won't have PC exclusives as we did with Crysis in future."

The studio had previously revealed it was working on at least one console title and a non-FPS game along with the still-underway efforts to bring its CryENGINE 2 technology to consoles.

The Crytek president noted that piracy had significantly hurt the retail performance of Crysis, the company's CryENGINE 2-powered PC-exclusive sci-fi shooter that arrived last fall and went on to sell over a million copies worldwide.

"We are suffering currently from the huge piracy that is encompassing Crysis," he continued. "We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable."

Yerli went on to state his belief that piracy is "the core problem of PC the degree that pirate games inherently destroy the platform." His comments are similar in tone to those made by many other PC developers, including id, Epic and Infinity Ward.

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71 Threads* | 334 Comments*

  • Has anyone suggested that Piracy is SAVING PC gaming? Don't kill me I'm not a game pirate. I'm playing devil's advocate. But honestly. I am not saying Piracy is good for any developer, but for the PC Gaming community and Industry as a whole.

    People are not going to take a chance on a PC game running on their machine for $50 (they buy it on console). People are not going to put down $50 for a crappy game not worth finishing.

    People are going to put down $50 for a game that interests them greatly due to the developer or franchise (HL2) or has integrated multiplayer and re-playability (Starcraft 2). The rest of the games can just sit on the shelf for all I care. But that's just the problem. No one will play your crappy game.

    Shitty games are killing PC gaming, not piracy. Piracy is the symptom of games not having enough value for the cost. Thus, you plunk down your $200 for 4 quality games a year and forget the rest. Piracy allows those games to reach new markets (future buyers/someone who could not afford your game or didn't care enough). If you are worried about losing sales, you need to add more value to your product.

    The problem is that Pirating is Easy and Cheap, which is the definition of good Distribution, thus it is rampant. Torrent sites are the easiest and cheapest way to get your product to the consumer. We don't need to pay someone to copy the disc and put it in a box on a shelf. Embrace online distribution. Embrace Indie development and torrents as distribution. Stop trying to make $50 off of a disc in a box.

    The torrent websites are spreading information (copyrighted or not). They are not really REMOVING dollars from the PC Game industry. The alternative to piracy is not more sales, it's a dead game that no one plays and no one cares Crysis. Like that $70 mil game for Dreamcast that I'd never heard of before today.

  • It comes down to this. Microsoft needs to re-think how games are played on the PC and make them just as hard to pirate as on a Console. If not PC gaming will become a second rate gaming platform. I guess Microsoft does not care that much since they have the 360 as the bread and butter for gaming. Infact I think the Hardware companys have the most to lose out of anyone if PC gaming go's under and I see more proof in the pudding everyday.

    Seems like Valve is about the only company left supporting PC gaming as a primary and consoles sec. Why? They have a much better way to fight piracy using Steam. On that subject, why did EA and Crytek make it so easy to pirate the game? COD4, same thing, hell Assassins Creed was out and pirated before the game was even released, lol. Is it that these companys are stupid or don't care since they already made the money from kickbacks from Nvidia and other hardware companys. Had they all used Steam, piracy probably would have been cut right in half.

    I think PC gaming is going to go all mainstream for gaming and the real good hardcore stuff that we PC gamers have enjoyed in the past will go to the next gen X-Box (720 or what ever). I really don't see my self upgrading my PC again for gaming as the future game releases look no better than the 360s, nor do any of them need more than a 8800GTX and Intel Core2@3.5ghz to run. If things do not change myself and many others will get the next microsoft console over upgrading the PC. Why? Cuz thats what we will need to enjoy all the great games.

    Why don't hardware companys (Microsoft included) pay software companys to make great games exclusive to the PC with cutting edge software to run on THEIR cutting edge hardware? Then charge nothing for the game as it will also include some ads wile loading stages and maps ect... Now it would be ALOT harder to pirate hardware than it is to pirate software. Agreed?

  • Piracy is a problem but so are games that dont work well, and cost lots of money. I really think that pc game developers really, really , really need to look at something called "advertising" know, something other than the pages of PC gamer magazine? Doom3 sold 3 million copies because it was properly marketed. I saw comercials for it on prime time TV!! How bout comercials in movie theaters. There 's lots of crappy ones already , so why not see Crysis commercial on a 30 foot screen!!!

    marketing, marketing, marketing!!!!!

    They think they are wasting there money on marketing their games in non-traditional places.

    COD4 and WOW and all the popular ones have great and many commercials in numerous venues.
    and they sell millions.

  • After seeing these types of comments, I had to add my 2 cents. While pirating will always hurt sales, blatant ignorance hurts a lot more. There is a reason that such games like Half Life 2, Portal, WoW, Starcraft, Diablo 2, etc. continue to reap massive amounts of money. While I loved Crysis (I bought the $55 special edition) and also was a fan of Far Cry (built 2 computers, one for each game) you have to understand that the people who you are hoping will buy your games are always going to look for the easiest solution. Consoles are easy, as I have owned several consoles in the past, however I currently do not own either the PS3 or the Xbox 360. You must realize that for the millions of PC owners, probably 10% use these for gaming. Of those 10%, how many do you think are hardcore? This forum is not an accurate representation of our world. This website argueably represents the more intellectual, tech savy, non-ignorant population. The same cannot be said for all who play games. Sadly, 90% or more of the fellow people who occupy my highschool (I'm a senior) have never even thought of playing PC games. The reason for this is that most people don't even know how. While I have made it my argument for years that a gaming PC could be had for as little as $500, people still argue that it is too expensive etc. The problem here is ignorance, as the "average" gaming PC is obviously used for more than just gaming. What people fail to see is that while the majority of modern society owns at least one PC, little realize how easy it is to add a dedicated GPU. How often have you cringed at these words? "Shea right, I could never play "X" game on my computer, that would take like, a lot of RAM right!" The easiest way to solve this problem would be to inform gamers upon this topic, and make PC gaming into an easier, more user accessable platform. While Steam is certaintly a shining beacon of hope, one cannot rely upon this alone! Oh, and don't get me started about the Games For Windows bullshit! Isn't it obvious that a company such as Microsoft makes far more $$$ over their dictatorship with the Xbox 360 rather than using their "platform" for Windows? These people make profit off each and every game produced for their console due to licensing, and don't even get me started about Windows Live!

    My 2 cents