First Post!
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Once you get the timing down, you can push through the last 20% or so of most lifebars, which is generally the most dangerous part.
A lot of the later bosses throw up a shield that blocks damage for a while towards the end of their life, but if you can nail them with a big enough Mist combo, you can take them out before it gets to that point. -
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I sucked at chaining, never could get any other massive explosion beyond Inferno. :(
I once chained 8 and still got 1 inferno, pissed me off.
After about 30 hrs in I stopped using them. I like consistent melee damage better. Plus that Quickening shit wastes all your mana you could use for things like buffs and healing. Berserk+Haste+Bravery+Bubble is an extremely powerful combo. -
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It's how you skip half of boss fights. Beat the boss down to ~1/2 normally, then Mist chain 'em into the ground. If the first one doesn't kill it, swap in fresh party members and repeat the process.
Most of the bosses seem to get *much* stronger towards ~1/3 of their life, so killing 'em outright with the Mist chains saves you from having to deal with it.
Honestly, it's also the most interaction you get to have with the game. Properly setup Gambits make the game basically play itself, with you just guiding the party from enemy to enemy. Boss fights are really no different (although you may swap a few Gambit slots here and there to counter specific abilities/effects).
This is the first FF game I've played that I've ever been truly bored with. -
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