Obsidian, Gearbox Developing Aliens Games
by Maarten Goldstein, Dec 11, 2006 2:05pm PSTThe sharp eyes at Gaming Target noticed that an Aliens teaser page on Sega.com revealed two companies involved with the new Aliens games mentioned this morning. The page, since updated, listed both Obsidian Entertainment and Gearbox Software in the copyright section. Obsidian most recently worked on Neverwinter Nights 2, while Gearbox is best known for the Brothers in Arms games. It's not much of a surprise seeing these two companies involved, as the official press release announcing the deal between Sega and 20th Century Fox mentions the development of a role playing game as well as a first person shooter. The press release also corrects this morning's Hollywood Reporter story in saying the first game will be released in 2009, not 2008.
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Comments
Reminds me of the long dead Aliens game for the PS2 (all the way back in 2002).
I don't know how you can pull off an Alien RPG, I mean there really isn't much story. Maybe if you can revisit the first movie where they actually pick up the alien, and get some backstory, otherwise I can't see there being much of a plot besides "Nuke em from orbit, it's the only way to be sure."
And I'm hoping for AvP3 using Unreal 3, holy fuck that would be awesome. AvP2 is still one of the best LAN games known to man.
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Any new Alien game sounds like a good game to me. But ofcourse it needs to be on par with todays quality of games (any rehash of characters or appearance might ruin the fun). Hopefully the levels will be HUGE, lots of corridors, airducts and exploring. A remodel of Nostromo, LV426 etc. Maybe submissions of piloting the dropship, airduct escape, driving the car. Maybe now is a good time to use voices of the original actors (sigourney, biehn, henriksen, reiser, and esp. paxton), if they are willing (and provided that the game is good enough). And don't be shy on sampling lines, it could use hundreds of random ones as well.
I for one am looking forward to a new Aliens game. Here's hoping..
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Not psyche'd about this.
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I haven't seen a single one of the Aliens movie but it seems to me that once you've seen what the creature looks and it's stages of evolution (clinger, baby chest-burster thing, normal, and big momma) the thrill is kind of gone.
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Gearbox will make AvP3. It will use the latest version of the Unreal engine, and feature "innovative squad control combat!" It will basically be Brothers in Arms in the Alien universe. Oh, and the Gearbox devs will post on here about how much better they are than all of their competitors. The game will be hailed as the greatest sci-fi FPS ever, etc, etc, but it will only pick up a niche following. It will suffer the multiplayer fate of FEAR, Doom3, and even AvP2 itself.
Obsidian will make a poor man's copy of Mass Effect. I'm sure it will involve the player flying a personalized spaceship around the universe and fighting the aliens. Obsidian might waste 2 years or so writing their own game engine, but I don't think the publisher will allow it after NWN2. It'll probably be an Unreal engine license also. They're probably only funding this to compete with Fallout 3 anyway.
Go ahead and bookmark this, because when 2009 rolls around you can all call me John Titor.
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Obsidian developing an Aliens game seems like an odd match though.
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Stop pigeon holing these developers. The talent at these places have all done some great stuff (heard of Black Isle or Troika? Opposing Force?) both at their current and previous studios and I can't wait to see how they tackle this license. What, you guys would rather some no name start-up did this instead? Give them some credit, if anyone is likely to do more with the license than churn out something derivative like most of the other Aliens shit we've seen, it's these these guys.
Signed, node.
Oh well, at least they will get the "full of bugs" part of Alien right.
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