Guild Wars Interview
by Maarten Goldstein, Nov 25, 2004 7:47am PSTAnd yet more from FileFront as they also have posted the first part of their Guild Wars interview. ArenaNet's Jeff Strain talks about things like the lack of a subscription fee, the original concept of the game, engine development, and development problems.
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Comments
A: That’s… yeah. We’ll do auto-translation. But that required a substantial amount of engineering work on our behalf right up front.
Whoa o0
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