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Dead Rising Developers Hit By Massive Layoffs at Capcom Vancouver

It looks like things have taken a turn for the worst for the Dead Rising series. Capcom has announced a series of layoffs at their Vancouver office and canceled an unannounced project. They've also cut back the scope of the next Dead Rising project, which is part of the reason for the restructuring according to Kotaku, who first broke the story.

Capcom's Vancouver office employs approximately 250 people. If the numbers are right, roughly 50 of them have now been handed their walking papers, which is 1/5th of their of the onsite employees. They've been developing the Dead Rising titles since the first sequel and were working on a new untitled third-person adventure before the lay-offs and cancelation were announced. 

Destructoid was able to get a confirmation statement from a Capcom representative:

"Capcom Vancouver has undergone a restructure which has impacted approximately 30 percent of the studio, as part of its regular periodic assessment of upcoming projects and overall studio goals. The team is continuing to work hard to support the recent release of Puzzle Fighter for mobile and is dedicated to its flagship Dead Rising series."

It's hard to say just yet what this truly means for the Dead Rising series, but cutting back employees working on a project is usually not a sign of confidence on the part of the parent company. It appears that for the time being what's left of the Vancouver team will continue to trudge on much like the zombies in their flagship title and continue support for the mobile version of Puzzle Fighter

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