Skyrim, the game that simply will not die, was confirmed for Nintendo Switch release earlier this year and yesterday's Nintendo Direct revealed a November 17, 2017 release date. This edition will be bringing some unique motion features and an outfit inspired by Link in Zelda: Breath of the Wild, but it turns out one significant feature will be MIA: Mods.
After a hands-on, USGamer spoke with Bethesda's Pete Hines who let it slip that mods for the Nintendo edition of Skyrim aren't planned, specifically saying "not at this time." It took a little while to come to PS4 and with seemingly no moves being made right now, it may take even longer for Nintendo users if they come at all. We wouldn't be surprised if some version of Bethesda's Creation Club appeared on the platform before the standard mod system, though. Nintendo's custom content ecosystem wouldn't be very conducive to unregulated mods, but Bethesda's paid platform would likely check off all of Nintendo's criteria.
This may be disappointing to those that were just excited at getting the official release date during the Nintendo Direct, but there are plenty other things to be excited about. DOOM is also coming to the Nintendo Switch before year's end and Project Octobpath is shaping up to be a truly charming retro turn-based RPG. Speaking of retro, Switch is also going to be home to classics like the original Mario Bros via the newly announced Arcade Archives.