The Division's multiplayer mode sounds a lot like Dark Souls
Tom Clancy's The Division is aiming to ensure that death hurts in multiplayer, helping tie it in with the game's single-player campaign, in the process.
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Tom Clancy's The Division is aiming to ensure that death hurts in multiplayer, helping tie it in with the game's single-player campaign, in the process.
Ubisoft Massive producer Fredrik Rundqvist explains how Tom Clancy's The Division does not confine itself to the traditional class-based roles of an MMO.
Paper money really is quite filthy, but it takes a special type of hypochondriac or apocalypse fetishist to imagine a virus spread of notes bringing about the downfall of society. That's the premise of Tom Clancy's The Division, an online RPG Ubisoft announced for Xbox One and PlayStation 4 during its pre-E3 press conference.
Ubisoft Massive, the Swedish studio that most recently worked on Far Cry 3, is now starting a "AAA next-gen online RPG," according to a resume and job listings.