By Steve Watts   //   December 5, 2011 9:00 AM

How Beyond Good & Evil 2 made Rayman Origins possible

Rayman Origins owes part of its existence to Beyond Good & Evil 2, which had its development tools turned toward making a 2D game with a heavy emphasis on art assets.
By Steve Watts   //   July 13, 2011 9:00 AM

Rayman Origins' UbiArt tech to be free

Rayman creator Michel Ancel talks about his motivations behind making UbiArt (the engine behind Rayman Origins) free to use for developers.