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Elder Scrolls Online will lead to 'an even bigger story' after release

By John Keefer, Aug 12, 2013 9:00am PDT

The primary goal right now for The Elder Scrolls Online ready for release early in 2014, but developer Zenimax Online has been keeping an eye on other MMOs and watching what they have been doing--and experiencing--in the crowded massively multiplayer market.

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"But ES dwarves aren't really dwarves..... and they don't exist anymore... Heck we've only seen ..."

- DandySlayer see all 13 comments

The Elder Scrolls Online video explores gathering, crafting

By John Keefer, May 16, 2013 4:30pm PDT

Every massively multiplayer game has some sort of gathering mechanic where players can use items they find to craft useful things that they won't have to spend money on. The Elder Scrolls Online will be no different, as a new video talks about exploration and gathering in Ta...

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"That would be the ideal way, but the more instancing you do, the less it feels like an actual MMO."

- Vincent Grayson see all 13 comments
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