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Torchlight 2 open 'Overworld' areas explained

Torchlight 2 open 'Overworld' areas explained

Every other week between now and E3 2011, developer Runic Games has pledged to share new bits of information for its upcoming sequel Torchlight 2. On Friday, the dev showed off a number of new screens and detailed the tech that powers the game's randomly generated areas.

According to the recent blog post from lead designer Patrick Blank, Torchlight 2 features two types of new outdoor areas: Passes and Overworld areas. Each section is substantially larger than even the biggest levels found in the original game and include "random dungeons, random events, and lots of exploration for players." On the blog, Blank reveals the largest area in Torchlight was made up of "6-7 chunks," whereas the first Overworld area in Torchlight 2 is made up of "18-23 chunks." Read more »

"No, but they've been working on it off and on for about 10 years..."
- synic0    See all 51 comments

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