by Jeff Mattas, Dec 12, 2011 5:15pm PST
According to at least one game provider, online social game companies should brace themselves for the necessities of downsizing in 2012. Rick Marazzani, head of content programming at Exent posits that the more social games are currently being developed than there is market-share to support them, which he believes will require many social game developers to consider both reducing staff size and creating fewer games.
Read more: 'Massive layoffs' in store»
by Garnett Lee, Jul 21, 2011 7:17pm PDT
At Casual Connect in Seattle, Q-Games president Dylan Cuthbert revealed a new version of PixelJunk Monsters in development for social networks. Though recent trends make Facebook seem a foregone conclusion, Cuthbert did not name a specific platform. He did, however, show that the game retains the core tower defense mechanic from the PS3 and PSP versions. The player controls TikiMan, the leader of a group of villagers, who turns trees into a variety of defensive turrets to stop the waves of marauding monsters from abducting his flock. But it's all been reworked to fit the new browser-based format.
READ MORE: Monsters escapes the PlayStation Network »
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