PAX East 2012

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XCOM: Enemy Unknown embraces gaming's 'renaissance of difficulty'

By Jeff Mattas, Apr 10, 2012 11:45am PDT

In a recent interview, X-Com: Enemy Unknown producer Garth DeAngelis talks about balancing challenge with accessibility, the renaissance of difficulty in games, and making the turn-based strategy game appeal to core fans and newcomers.

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"I just started playing the Misery mod for Call of Pripyat. Holy shit, that's some amazing ..."

- MondayJBlack see all 4 comments
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TERA PAX East 2012 trailer

Prepare for the May 2012 launch of The Exiled Realm of Arborea (TERA) with a trailer from PAX East 2012.

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