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How Luminous Studio is preparing Square Enix for the next-gen

How Luminous Studio is preparing Square Enix for the next-gen

Luminous Studio surprised many when it made its debut at E3 last year. Developed by Square Enix Japan, the presentation gave us a glimpse at what a next-gen Final Fantasy game could possibly look like. We chatted with Mike Fischer at the trade show, president and CEO of Square Enix, about the company's ambitions with its new engine.

"Every Final Fantasy game is original. We create a new world with every new number. We need to keep pushing the envelope so that every Final Fantasy game creates a new standard," Fischer told us when describing the project's genesis after the engine's unveiling. "Having a custom toolset like this is really helpful, because it makes that process a lot more efficient."

Read more: An in-house tool, but no Final Fantasy movie planned »

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Editorial: Bringing the magic back to Final Fantasy

Editorial: Bringing the magic back to Final Fantasy

It's safe to say that for many fans, the Final Fantasy series has lost something special. A crucial bit of its DNA is missing, and the magic of the series has faded away. I'm among the fans -- it once easily ranked among my favorite video game series. The possible future of the franchise has been detailed in a stunning bit of sample footage, and it gave stark contrast to one vital element the series has been missing in the last few years. Final Fantasy needs to, quite literally, bring back the magic.

Read more: The right and wrong way to craft fantasy »

"Hmm... I hadn't thought about it that way... it's a good point and makes a lot of sense. The ..."
- Gwyndion    See all 26 comments


This is what a next-gen Final Fantasy could look like

This is what a next-gen Final Fantasy could look like

What would a next generation Final Fantasy look like? That's the question Agni's Philosophy answers. Developed by Square Enix's Japanese team, it's the first public demonstration of the company's Luminous Studio engine. And it is incredibly impressive. Imagine, if you will, a pre-rendered cutscene from Final Fantasy XIII--but running in real time on DirectX 11 hardware.

See: Is this Final Fantasy for PS4? »

"Don't confuse "graphics engine" with "art direction" - most engines can all do the same stuff at ..."
- Jobos    See all 67 comments



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