IndieCade 2011 News

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IndieCade 2011: Desktop Dungeons

By Jeff Mattas, Nov 01, 2011 3:15pm PDT

We get our hands on Desktop Dungeons at IndieCade 2011 and chat with developer QCF Design's Marc Luck about the bite-sized roguelike and future updates.

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IndieCade 2011: The Bridge

By Jeff Mattas, Oct 30, 2011 10:00am PDT

We get our hands on the Escher-inspired puzzle-platformer The Bridge at IndieCade 2011, and chat with developers Ty Taylor and Mario Castaneda about its development.

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IndieCade 2011: Way

By Jeff Mattas, Oct 29, 2011 1:30pm PDT

We get our hands on Way at IndieCade 2011, and talk with designer Chris Bell of CoCo & Co. about creating a game about collaboration and non-verbal communication.

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"This sounds incredibly interesting, indie developers are true innovators for a nearly-stalled ..."

- Lobito see all 3 comments

IndieCade 2011: Antichamber

By Jeff Mattas, Oct 28, 2011 5:15pm PDT

We get our hands on the abstract first-person puzzle game Antichamber at IndieCade 2011, and pick developer Alexander Bruce's brain about its development and unique presentation.

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"This page also includes a game title "A Flipping Good Time" which Mattas may have mentioned in ..."

- RuffasBluetain see all 4 comments

Antichamber dev discusses modifying the Unreal Engine

By Jeff Mattas, Oct 27, 2011 7:45pm PDT

Antichamber developer Alexander Bruce discusses how he modified Unreal Engine 3 to achieve his game's unique visual style.

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"ok so that's two games that use UE3 that look dramatically different. kudos to you, alexender"

- ETPC1 see all 4 comments

IndieCade 2011: Proteus

By Ozzie Mejia, Oct 26, 2011 6:00pm PDT

We check out the ambient art-exploration game Proteus at IndieCade, and talk with Twisted Tree Games' Ed Key.

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"Hmm, spend my time with this or Skyrim... Man, these decisions are hard!"

- Jobos see all 2 comments

IndieCade 2011: Halcyon

By Jeff Mattas, Oct 25, 2011 5:45pm PDT

We check out the musical action-puzzle game for iPad called Halcyon at IndieCade 2011, and talk to developer Zach Gage about its development and his upcoming projects.

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"This looks pretty awesome. I'm totally buying it later tonight."

- Mecha Tofu Pirate see all 2 comments

IndieCade 2011: The Dream Machine

By Jeff Mattas, Oct 23, 2011 7:00am PDT

We get some impressions and chat with indie developer Cockroach, Inc. at IndieCade 2011 about their visually-unique, creepy episodic adventure game The Dream Machine.

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"i think the story has great potential, its definitely has some sinister under tone. in fact i ..."

- o.flaherty see all 8 comments

IndieCade 2011: StarDrone and StarDrone Extreme

By Ozzie Mejia, Oct 20, 2011 4:15pm PDT

We check out the PS3 action-pinball game StarDrone at IndieCade 2011, and get a first look at the upcoming StarDrone Extreme for the PlayStation Vita.

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"guess i will wait for the vita version. interesting though about responsiveness issues with the ..."

- Shai-Tan see all 2 comments

IndieCade 2011: The Swapper

By Ozzie Mejia, Oct 19, 2011 6:00pm PDT

We get our hands on The Swapper by Facepalm Games at IndieCade 2011 to check out its mind-swapping puzzles and interesting cloning mechanics.

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IndieCade 2011: Fez

By Jeff Mattas, Oct 19, 2011 3:30pm PDT

We finally get our hands on the platforming adventure Fez at IndieCade 2011, and chat with developer Phil Fish about the game's inspiration and evolution.

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"Actually, Fish expects it to launch sometime in January or February, depending on Microsoft ..."

- Jeff Mattas see all 18 comments

IndieCade 2011: PewPewPewPewPewPewPewPewPew

By Ozzie Mejia, Oct 17, 2011 4:00pm PDT

We get our hands on the mic-controlled XBLIG co-op side-scroller PewPewPewPewPewPewPewPewPew at IndieCade 2011, and chat with developer Incredible Ape.

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IndieCade 2011: Skulls of the Shogun

By Jeff Mattas, Oct 12, 2011 9:00am PDT

We get our hands on Haunted Temple Studios' upcoming strategy game Skulls of the Shogun at IndieCade 2011, and chat with one of the developers, Ben Vance.

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IndieCade 2011: Johann Sebastian Joust

By Ozzie Mejia, Oct 10, 2011 3:00pm PDT

We take a look at Johann Sebastian Joust at IndieCade 2011, a physical jousting game that utilizes hacked PlayStation Move controllers.

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"JS Joust is the funnest fun, known affectionately to me and my friends as Shoving. I like the ..."

- Alice O'Connor see all 3 comments

IndieCade 2011: Award winners and inventive cooperation

By Jeff Mattas, Oct 09, 2011 10:00am PDT

Two remaining IndieCade 2011 awards are due this evening, but we've got the near-final list of winners so far, along with a few words about some co-operative stand-outs.

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"ITT: More awesome-looking games that make me jealous of people who can play 2D/side-scrollers."

- tw3kr see all 2 comments