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PlayerUnknown Teases New PUBG Island Map at GDC

By Chris Jarrard, Mar 23, 2018 1:25pm PDT

The top boy at Bluehole dangles a glimpse of the new map in front of fans on Twitter.

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" I have been told over and over for countless games that the map makers aren't necessarily the ..."

- EnderWigginDA see all 15 comments

GDC 2018: Old School Musical Interview

By Brittany Vincent, Mar 22, 2018 6:25pm PDT

We chat about La Moutarde's aspirational title where rhythm gaming and every other genre collides.

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GDC 2018: Dead in Vinland Interview

By Brittany Vincent, Mar 22, 2018 6:15pm PDT

Our interview with Playdius's Guillaume Jamet about the survival sim that forces a Viking family to live in an austere new world. 

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GDC 2018: Away: Journey to the Unexpected Interview

By Brittany Vincent, Mar 22, 2018 5:50pm PDT

We caught up with Playdius's Guillaume Jamet, VP of Marketing & Communication, about the upcoming first-person action adventure/shooter title coming to consoles this year. 

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GDC 2018: Children of Morta Interview

By Chris Jarrard, Mar 22, 2018 3:25pm PDT

We caught up with the narrative designer for Children of Morta at GDC for talk about the story-driven roguelike RPG.

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GDC 2018: Magic Leap Opens Door To Developers With Technical Builds of SDK & Creator Portal

By Charles Singletary, Mar 19, 2018 1:15pm PDT

Content creators have an opportunity to get hands-on with the spatial computing platform. The Creator Edition of the headset is due this year.

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VR & AR Highlighted In Google's Beefy GDC 2018 Schedule

By Charles Singletary, Mar 05, 2018 9:35am PST

Take a look at what Google has planned for their keynote, sessions, expo booth talks, and more.

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"I appreciate you taking the constructive criticism in the polite manner in which it was ..."

- node see all 7 comments

GDC 2018 Registration is Now Open

By Asif Khan, Oct 18, 2017 12:30pm PDT

Developers can now register for one of the biggest gaming conferences of 2018. 

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"Just blocked out the time on my calendar. Hopefully I can go this time."

- RomSteady see all 5 comments

Happy Accident: The Making of Pokemon Go

By David Craddock, Jul 06, 2017 11:30am PDT

Pokemon Go’s director of visual design on accessibility, the unexpected perks and downsides of the game’s success, and motivating sedentary techies to exercise.

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"By the way, great job on the proof-reading/editing! The only thing I think I would like would be ..."

- AxeMan808 see all 20 comments

GDC 2017: TumbleSeed Developer Interview

By Asif Khan, Mar 21, 2017 10:00am PDT

We caught up with Benedict Fritz, programmer and codesigner of TumbleSeed, at the Nindies event during GDC 2017. Please take a look at this 'Rolly Roguelike!'

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GDC 2017: Snake Pass Developer Interview

By Asif Khan, Mar 21, 2017 9:30am PDT

We caught up with David Dino, from Sumo Digital, at the Nindies event during GDC 2017 to talk about their new game Snake Pass. Please take a look at this delightful game about a snake named Noodle and his best buddy Doodle. 

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GDC 2017: Nympho Trainer VR Hentai Interview

By Asif Khan, Mar 14, 2017 4:45pm PDT

Sometimes you have to get your hands dirty when you are doing it for Shacknews. 

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GDC 2017: Exclusive Quadrilateral Cowboy Dev Interview

By Asif Khan, Mar 14, 2017 3:45pm PDT

We caught up with the developer of Quadrilateral Cowboy fresh off of winning the IGF Seamus McNally Grand Prize and Best Design Awards at the Game Developers Choice Awards at GDC 2017.

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"This was definitely a very unique game that I need to dedicate more time to. "

- freshyk see all 9 comments

Interview with Oculus' Jason Rubin - Part 1: The Unpublisher

By Asif Khan, Mar 13, 2017 3:20pm PDT

We sat down with Jason Rubin, VP of Content at Oculus, to talk about the company's relationship with third party developers and how he sees the VR software market going forward. 

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"Thanks. Yeah, it is interesting how he barely mentioned Valve or Steam during the interview."

- the man with the briefcase see all 8 comments

GDC 2017: Job Simulator Devs talk VR, AR, and Jobs They Left Out

By Asif Khan, Mar 10, 2017 11:00am PST

We caught up with the entire Owlchemy Labs team fresh off winning the Best VR/AR Award at the Game Developers Choice Awards at GDC 2017.

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"That's a happy group of people. Nearly infectious. I am decontaminating as we speak."

- AxeMan808 see all 8 comments