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Gears of War: Judgment 'Lost Relics' pack announced

Gears of War: Judgment 'Lost Relics' pack announced

Epic Games has announced the next downloadable content for Gears of War: Judgment. It's titled the "Lost Relics" pack and will be coming in June. It include some new maps, an old favorite, and a new objective gametype, along with new weapon and armor skins.

Read more: Checkout returns, Breakout debuts »

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Unreal Engine 3 HTML 5 tech demo released

Related Topics – Epic Games, Unreal Engine, PC, WebGL, HTML 5, Mozilla
Unreal Engine 3 HTML 5 tech demo released

"The Unreal Engine running in a browser without any plugins, purely on HTML 5, WebGL and JavaScript? Pull the other one, lass, it's got bells on," says someone or other. "I bet you believe everything The Man tells you." No, curious character! It's real and everything! Why, you can see for yourself, as Epic has released a browser version of its old UE3 tech demo Epic Citadel for us all to marvel at.

Read more: If you have the correct browser, that is »

"It has great performance at 5760x1080 on FF nightly, but it calculates FOV badly so it's really ..."
- Conan    See all 48 comments


Section 8 developer files for bankruptcy protection

Section 8 developer files for bankruptcy protection

TimeGate Studios, the developer behind Section 8 and co-developer of Aliens: Colonial Marines, has filed for Chapter 11 bankruptcy protection. The petition, filed in the Texas Southern Bankruptcy Court yesterday, lists less than 50 creditors owed money from TimeGate.

Read more: Legal struggles with SouthPeak »

"I will always know them as the makers of Kohan. Wish they'd bring the series back. :("
- Blamco Mac & Cheese    See all 6 comments


Gears of War movie gets Battleship, Ted producer

Related Topics – Epic Games, Gears of War Series
Gears of War movie gets Battleship, Ted producer

The Gears of War movie adaptation has a new friend in Hollywood. Producer Scott Stuber (Battleship, Ted) has signed on to produce, and will reportedly be developing a script alongside Epic Games. Stuber has given Universal a first look deal, and both Stuber and Universal will be shopping the movie to studios.

Read more: First progress since October »

"GoW material would be just as well served by being a SyFy Orignal production. No need to spend ..."
- jtthe2nd    See all 3 comments


Gears of War: Judgment 'Call to Arms' map pack announced

Gears of War: Judgment 'Call to Arms' map pack announced

Gears of War: Judgment is getting a second map pack, titled "Call to Arms," next week. The pack will be available on April 23 for Season Pass holders, and for $12.50 (1000 MSP) on April 30 for everyone else. It includes three new maps, a new multiplayer mode, and some extra armor and gun skins.

Read more: Map and the 'Master of Arms' mode detailed »

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Analyst: Gears and God of War prequels 'significantly underperform'

Analyst: Gears and God of War prequels 'significantly underperform'

Two console-exclusive "of War" prequels released last month, as both Microsoft and Sony attempt to milk their biggest franchises one more time before the next generation begins. Critical reception for the two titles have been okay (but not great), but sales are likely to fall short of both franchises' last numbered entries.

Read more: Sales well under a million »

"Gears of War didn't have a CE. That did it for me. I've bought every GoW CE so far - I'll ..."
- darthfusion    See all 15 comments


PS4 'isn't quite as powerful as Epic was hoping for,' Digital Foundry reports

PS4 'isn't quite as powerful as Epic was hoping for,' Digital Foundry reports

Although Epic Games publicly has high praise for PS4, the wizards at Digital Foundry have determined that maybe "the next generation of console hardware isn't quite as powerful as Epic was hoping for." How did they come to this conclusion? By comparing the first Unreal Engine 4 tech demo, running on a PC equipped with an Nvidia GTX 680, with the latest presentation running on a PlayStation. By analyzing the two, minute differences where the PS4 comes short can be found.

Watch: PS4 vs PC »

"Only really noticed Tessellation, Depth of Field, and some lighting issues the rest were about ..."
- Oninusar    See all 70 comments


Epic Games VP explains why PS4 is like 'the world's best PC'

Epic Games VP explains why PS4 is like 'the world's best PC'

One of the biggest changes for the upcoming console generation is the switch to x86 architecture. That means working on PS4 (and likely the next Xbox) will be very similar to working on a PC. Already, Far Cry 3's tech director has spoken out on how great a decision that is. But what does Epic Games--developer of the near-ubiquitous Unreal Engine--have to say about it? Well, they're gushing as well.

"It's really important for us because we know the PC, we know the evolution of the PC and we work closely with those vendors on those parts," Epic VP Mark Rein said. "There's nothing that we have to guess about--we know what the processors can do, we know what the CPUs can do and we're using those same parts on the actual development hardware that we use. It just makes it a lot smoother and it also means we can build on our particular strength."

Read more: 'We can do crazy, ridiculous stuff' »

"It also had things like tesselation and some other features that didn't hit until the next gen."
- h0cake    See all 33 comments


Unreal Engine 4 to support HTML 5, will be 'end of drivers'

Related Topics – Epic Games, Unreal Engine, GDC 2013
Unreal Engine 4 to support HTML 5, will be 'end of drivers'

At its Game Developers Conference presentation, Epic Games announced details about the scalability and ease-of-use tools of its upcoming Unreal Engine 4. The company went into great detail about the engine's capabilities, and showed off a new trailer to illustrate its strengths.

Read more: Tools for easier animation, AI, and navigation »

"It depends on the browser and platform. It's up for a browser to use hardware acceleration. For ..."
- zehh    See all 81 comments


Unreal Engine 4 shown off in Infiltrator trailer

Related Topics – Epic Games, Unreal Engine, GDC 2013
Unreal Engine 4 shown off in Infiltrator trailer

Epic Games showed off all the bells and whistles of its Unreal Engine 4 at GDC this week, giving developers an up close look at the ease of use of the tools and just how realistic the technology can make game look.

To emphasize the point, Epic's Mark Rein closed the presentation with a fairly long "Infiltrator" trailer showing a spy making his way into a factory of sorts. The spy has a cool gadget that reflected images to hide his location. The trailer showed off quite a bit of the tools that had been showed previously. At the end, the dropped some of the pretty art to show the trailer in a wire mesh that was so complicated that even the highest end graphics card had trouble processing it in real time.

Watch: The Unreal Engine 4 in action »

"What the heck is a game play camera, and how do you get "in" it?"
- EternaLife    See all 14 comments


Gears of War: Judgment free 'Haven' DLC out today

Gears of War: Judgment free 'Haven' DLC out today

Why delay the inevitable? A stay of execution means nothing when you know they're baying for your blood and will take joy in extracting it with blade and boot. So, Lancers sharpened, Epic Games has released Gears of War: Judgment's free 'Haven' DLC a few days earlier than planned. The pack brings back the Execution multiplayer mode, along with new map Haven.

Read more: Only one-hit kills and executions »

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Gears of War: Judgment 'Warzone' mode found playable on disc

Gears of War: Judgment 'Warzone' mode found playable on disc

Gears of War: Judgment introduced a few new multiplayer modes, and cut a few others. But one of the modes left on the cutting room floor is actually still lurking on the disc, and can be accessed through some complex menu selection voodoo.

Read more: Microsoft confirms leftover code »

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Gears of War: Judgment multiplayer review: class act

Gears of War: Judgment multiplayer review: class act

After a short recess, I have reconvened with Gears of War: Judgment to try out the game's multiplayer modes with full servers. While the single-player mode was disappointing with a less-than-compelling story, confined stages, and questionable AI, Epic Games and People Can Fly have given the traditional Gears of War multiplayer formula somewhat of an overhaul. The result is something that feels familiar, yet fresh and enjoyable, even if there's a fresh stench of DLC in the air.

One of the most distinctive new features of Judgment's multiplayer is a new character management feature. Players now get to select which characters they get to enter the multiplayer arena with, creating a distinctive avatar of their own. They start off with Baird, but can gradually unlock new skins and costumes over the course of the single-player campaign or by accomplishing certain feats within multiplayer. Skins for various weapons can also be unlocked the same way.

Read more: Horde mode replaced »

"The whole thing feels like a cash-in rather than a Gears game honestly."
- Yumcheese    See all 3 comments


Gears of War: Judgment single-player review: weak prequel

Gears of War: Judgment single-player review: weak prequel

All rise! This court is now in session! Epic Games and People Can Fly have been charged with creating an unnecessary prequel to a highly successful trilogy. The prosecution here at Shacknews wish to present the only piece of evidence. Exhibit A--Gears of War: Judgment, an interesting side-story to the main series, but one that pales in comparison to the memorable campaigns of the original trilogy.

Unlike the previous three Gears of War titles, Judgment's campaign centers around a courtroom setting. Damon Baird has been put on trial, along with the rest of his Kilo Squad teammates--Augustus Cole, the other boisterous series veteran to join the team; Garron Paduk, a rebellious Gorasnayan that served previously as part of the Union of Independent Republics; and Sofia Hendrik, a medic fresh out of the academy. Colonel Ezra Loomis is holding Kilo Squad on trial for treason after the team stole a giant Lightmass Missile to fight off a giant Locust threat. Before anyone asks, yes, there is still a huge battle occurring outside the courtroom, naturally a great time to hold a trial.

Read more: Level design and AI issues »

"So because you're a fanboy, you deem this review garbage? I actually thought that it was pretty ..."
- kurumba    See all 18 comments


Gears of War: Judgment to feature rotating 'Reaper' player

Gears of War: Judgment to feature rotating 'Reaper' player

Among its myriad of other multiplayer elements and modes, Gears of War: Judgment will choose one player per week to give opponents the heebie-jeebies. Epic Games announced at SXSW that each week, a player will be chosen to become the Epic Reaper, a scary foe with his own set of abilities.

Read more: Special rewards for being and killing Reapers »

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