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Gears of War ran its course on 360, says Microsoft

By Steve Watts, Nov 01, 2013 8:30am PDT

Gears of War ran its course on 360, but it could continue its life into the next generation if it got more expansive fiction and possibly a new studio, according to Microsoft's Phil Spencer.

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"Well it has a rambling, meandering plot that consists primarily of Marcus Fenix working out his ..."

- LilCrypto see all 36 comments

Infinity Blade cinematic recaps the great weapon's origins

By Ozzie Mejia, Sep 16, 2013 5:00pm PDT

Infinity Blade: Origins is a video recap of the Infinity Blade narrative to this point, released just ahead of Wednesday's Infinity Blade III release.

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Infinity Blade 3 dragon has four times the polygons of any character from Epic

By Andrew Yoon, Sep 11, 2013 4:00pm PDT

"That dragon had four times the polycount of any console character we've ever done in Gears of War or Shadow Complex or anything like that," Mustard said. "It had four times the texture detail, the normal map detail, all on that dragon."

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"I wish the IB games were actually fun instead of basically being tech demos."

- Vincent Grayson see all 27 comments

Infinity Blade 3 announced

By Andrew Yoon, Sep 10, 2013 10:45am PDT

Apple is showing off new iPhones to the world, which means Epic Games needs to announce a new Infinity Blade game. Infinity Blade 3 promises to...

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"The graphics are insane for mobile. I wonder what tricks they're using, and how much RAM it needs."

- st4rdog see all 6 comments

Infinity Blade: Dungeons officially canceled

By John Keefer, Jul 12, 2013 1:30pm PDT

When developer Impossible Studios was closed in February, Epic Games said that it was putting Infinity Blade Dungeons on hold. Now, it has been revealed that the next installment of the popular iOS franchise was actually canceled.

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"I also wish there was a PC port but I'm not holding out hope. "

- Goto10 see all 9 comments

Epic Games co-founders to join Develop Hall of Fame

By John Keefer, Jun 27, 2013 12:30pm PDT

Epic Games' Tim Sweeney and Mark Rein will be the first international developers to join Develop magazine's game development Hall of Fame. The pair will receive the Development Legend Award when they are inducted on July 10 in Brighton, England.

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Gears of War: Judgment 'Lost Relics' pack announced

By Steve Watts, May 16, 2013 2:30pm PDT

Gears of War: Judgment is getting another DLC pack. The "Lost Relics" pack is launching in June, and will include a new gametype, four new maps, and assorted weapon and armor skins.

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Unreal Engine 3 HTML 5 tech demo released

By Alice O'Connor, May 03, 2013 7:30am PDT

"The Unreal Engine running in a browser without any plugins, purely on HTML 5, WebGL and JavaScript? Pull the other one, lass, it's got bells on," says someone or other. "I bet you believe everything The Man tells you." No, curious character! It's real and everything! Why, y...

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"It has great performance at 5760x1080 on FF nightly, but it calculates FOV badly so it's really ..."

- Conan see all 48 comments

Section 8 developer files for bankruptcy protection

By Steve Watts, May 02, 2013 12:30pm PDT

Section 8 developer and Aliens: Colonial Marines co-developer has filed for Chapter 11 bankruptcy protection, citing various debts to companies like Epic Games and SouthPeak Interactive.

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"I will always know them as the makers of Kohan. Wish they'd bring the series back. :("

- Blamco Mac & Cheese see all 6 comments

Gears of War movie gets Battleship, Ted producer

By Steve Watts, Apr 30, 2013 8:00am PDT

The Gears of War movie adaptation has been taken up by producer Scott Stuber (Battleship, Ted). Stuber will reportedly be developing a script with Epic Games, and shopping the movie to studios.

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"GoW material would be just as well served by being a SyFy Orignal production. No need to spend ..."

- jtthe2nd see all 3 comments

Gears of War: Judgment 'Call to Arms' map pack announced

By Steve Watts, Apr 19, 2013 7:15am PDT

The next Gears of War: Judgment map pack is titled "Call to Arms." It will be coming April 23 for Season Pass holders, or April 30 for everyone else.

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Analyst: Gears and God of War prequels 'significantly underperform'

By Andrew Yoon, Apr 16, 2013 2:30pm PDT

Two console-exclusive "of War" prequels released last month, as both Microsoft and Sony attempt to milk their biggest franchises one more time before the next generation begins. And sales are likely to fall short of both franchises' last numbered entries.

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"Gears of War didn't have a CE. That did it for me. I've bought every GoW CE so far - I'll ..."

- darthfusion see all 15 comments

PS4 'isn't quite as powerful as Epic was hoping for,' Digital Foundry reports

By Andrew Yoon, Apr 03, 2013 10:00am PDT

By comparing the first Unreal Engine 4 tech demo, running on a PC equipped with an Nvidia GTX 680, with the latest presentation running on a PlayStation. By analyzing the two, minute differences where the PS4 comes short can be found.

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"Only really noticed Tessellation, Depth of Field, and some lighting issues the rest were about ..."

- Oninusar see all 70 comments

Epic Games VP explains why PS4 is like 'the world's best PC'

By Andrew Yoon, Apr 03, 2013 7:25am PDT

One of the biggest changes for the upcoming console generation is the switch to x86 architecture. What does Epic Games--developer of the near-ubiquitous Unreal Engine--have to say about it? Well, they're gushing as well.

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"It also had things like tesselation and some other features that didn't hit until the next gen."

- h0cake see all 33 comments

Unreal Engine 4 to support HTML 5, will be 'end of drivers'

By Steve Watts, Mar 29, 2013 4:15pm PDT

At the Game Developers Conference, Epic Games detailed the scalability and ease-of-use tools in its upcoming Unreal Engine 4.

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"It depends on the browser and platform. It's up for a browser to use hardware acceleration. For ..."

- zehh see all 81 comments