by Steve Watts, May 13, 2011 10:15am PDT
When Ubisoft announced its less-than-stellar financial results last night, it also terminated unnamed projects as part of a restructuring for the coming year. We feared this might mean the end for games we haven't heard from in a while, like I Am Alive and Beyond Good & Evil 2. Apparently, not to worry.
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by Steve Watts, May 12, 2011 4:00pm PDT
Ubisoft has published its financial results for the fiscal year ending March 31, 2011. The company reported a net loss of 52.1 million euros (approximately $74 million) for the period, despite a 19% increase in sales to 1.039 billion euros ($1.47 billion).
The company credited the sales uptick to the continued success of the Just Dance games, hopping on-board the Kinect and 3DS launches, and Assassin's Creed Brotherhood. It seems like Ezio is a pretty safe sales bet, which might explain Assassin's Creed Revelations. Read more »
by Xav de Matos, Feb 09, 2011 5:30pm PST
Activision Blizzard has confirmed that a wave of job losses will sweep through the company after revealing multiple titles in its catalog have been canceled.
In a Form 8-K report released to investors (and publicly) to announce major changes, Activision Blizzard notes that the company's board of directors have approved a restructuring plan which includes the "separation of approximately 500 employees." The plan--which the company anticipates will be implemented in the quarter ending March 31, 2011--will result in a "net pre-tax charge in the first two quarters of 2011, which is expected to total between $35 and $50 million, comprised of severance costs, the costs of other separation benefits and other exit costs." Read more »
by Xav de Matos, Feb 03, 2011 5:30pm PST
"Cameras! Cameras for everybody!" Is what we imagine Microsoft was screaming when its second-quarter FY 2011 data was compiled and released last week. For the second-straight quarter, Microsoft's Entertainment & Devices Division--which houses the Xbox platform--increased its revenue versus the same period in 2009.
Though profits for the quarter were slightly down for the company overall versus last year, the company boasted a net income of $6.63 billion. Read more »
by Xav de Matos, Dec 17, 2010 3:30pm PST
Yesterday, Take-Two Interactive announced that its net revenue earnings increased to $1.16 billion for the 12 month period, ending October 31, 2010. The jump represents a growth of 65 percent over the same reported period last year. Deducting necessary operating expenses and taxes, the company pulled a profit of $42.6 million for the year.
In the period, Take-Two launched a number of critically acclaimed titles, including Red Dead Redemption, NBA 2K11, and Sid Meier's Civilization V. Citing the open-world western title and the industry's lone simulation basketball game for 2010, specifically, outgoing Take-Two CEO Ben Feder reminded all that the company was able to increase sales and return to profitability "without a new release of Grand Theft Auto." Read more »
by Xav de Matos, Nov 15, 2010 10:50am PST
Ubisoft has released its financial results report for the first-half of 2010-11, showing a 57 percent increase in sales. The Paris-based developer and publisher announced sales for the reporting period were €260 million ($354.2M) versus €166M ($226.1M) last year.
During the six-month period, Ubisoft reported a net loss of €89.8M ($122.3M). In the same period last year, Ubisoft's net loss capped at €52M ($70.6M). Read more »
by Xav de Matos, Nov 11, 2010 8:20am PST
Within its third-quarter financial report, media conglomerate Viacom revealed plans to sell Harmonix, the developer behind Dance Central and the Rock Band franchise.
According to the Wall-Street Journal [subscription required], Viacom's third-quarter earnings fell 59 percent on write-downs at the developer but overall revenues and income from other operations increased more than analysts predicted. Read more »
by Xav de Matos, Nov 10, 2010 5:30pm PST
Atari has released its financial report [PDF] for the first-half of the year revealing a 56.8 percent drop in revenue, or 60 percent at a constant exchange rate.
The company generated €29.6 (approx. $40.6 million) in revenue within the six-month period ending September 30, versus netting €68.5 ($94M) in revenue for the same period last year, totaling an approximate drop of €38.9. Read more »
by Xav de Matos, Nov 05, 2010 10:30am PDT
Since we've become some fans of financial reports, we were giddy when we noticed Square Enix released [PDF link] its earnings for the six-month period between April and September 2010.In that period, the Japanese development and publishing giant reported net income of ¥1.723 billion ($21.4 million) versus ¥2.68B ($33.1M)--a 35.7 percent drop over the same period a year ago.
According to the report, net sales were below forcasts; however operating income was higher than expected due to "highly profitable carryover sales" of major titles released in March 2010. What was the big winner in March for Square Enix? Final Fantasy XIII, which sold over five million units globally during the last reported period [PDF]. Read more »
by Xav de Matos, Nov 04, 2010 6:00pm PDT
Activision Blizzard released its Q3 2010 report, revealing the company had exceeded its prior outlook by $145 million.
Thanks in large part to franchises like Call of Duty, Blizzard's unstoppable MMO World of Warcraft, and the performance of StarCraft 2: Wings of Liberty, Activision Blizzard recorded net revenues of $745 million for the period--which ended on September 30--versus a previous revenue outlook of $600 million. Read more »
by Xav de Matos, Nov 04, 2010 1:00pm PDT
Konami has released its fiscal 2011 report for the first half of the year--which ran from April to September 2010--recording a slight increase in net revenue over the same period last year.
In the first half of 2011, Konami increased its net revenue by ¥1.9 billion ($23.4 million), jumping to ¥115.8 billion ($1.43B) versus a net revenue of ¥113.9 billion ($1.40) last year. Read more »
by Xav de Matos, Nov 03, 2010 5:30pm PDT
Yesterday, Electronic Arts released its financial report for the second quarter of the fiscal year 2011--ending September 30, 2010--posting a $156 million decline versus the same period last year.
Netting $631 million in revenue, EA managed to cut its total net loss by nearly half. In its Q2 2010 report, EA posted a quarterly loss of $391 million versus $201 million during Q2 2011. Read more »
by Xav de Matos, Nov 03, 2010 4:30pm PDT
THQ released its earnings for the second quarter of the fiscal year 2011--which ended on September 30--revealing a net loss of $47 million on a net sales total of $77.1M million.The increased loss is two-sided, the report shows, as THQ's net sales had dropped from $101.3M during the same time period last year. In the Q2 2010 report, THQ reported a loss of only $5.6M. The report states that the company is "in line with guidance," and notes that it is focusing its attention on "long-term" investments. Read more »
by Xav de Matos, Oct 29, 2010 8:30am PDT
Sony Corporation has issued its earnings report for the second quarter of fiscal year 2010, revealing that the company's "Networked Products and Services" division--which includes the PlayStation family, alongside PC products and other connected devices--continued to see growth.
According to the report, when combined, the division was responsible for a ¥6.9 billion ($85.4 million) operating profit compared to a ¥59 billion ($730.7M) loss for the same period last year. However, sales specific to the games industry were down to ¥171 billion ($2.1 billion) this year, versus ¥196 ($2.4B) the year before. Read more »
by Xav de Matos, Oct 29, 2010 1:00am PDT
Would you be shocked if you heard that Nintendo reported a loss for the first-half of the fiscal year? I mean, this is the company that consistently charts at the top of NPD's hardware and software (at least first-party) for its widely popular Nintendo Wii and Nintendo DS. Sadly, for Nintendo, losses were reported.
In its earnings report [PDF] for the first-half of the fiscal year 2011, Nintendo announced net losses of ¥2 billion ($24.6M). The good news is that the loss really has more to do with the appreciating yen rather than assumed sales drops. Read more »
"Or.... it WAS cancelled... they then received 50,000 emails and 2,000 death threats and decided ..."
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