It seems like World of Warships in space and I'm okay with that.
Shacknews talks space battles in Dreadnought with Tony Medrano.
Dreadnought makes a point of showcasing its huge capital ships, but the mechanics prove that like any class-based game, the heavy is nothing without some proper support.
"This kind of deal would really only be sustainably fun with 100vs100. Might be able to peak my ..."