Robotanika preview: tower defense where you're the tower
Sri Lankan developer Dawn Patrol Games is aiming for the "hardcore" audience with its upcoming Unreal Engine-powered Robotanika. Described as "tower defense, but you're the tower" by Dawn Patrol CEO Prithvi Virasinghe, the player must eliminate waves of robots in a Horde-style game mode. Assuming control of a tower named Peaches, players aim their laser turrets using a slider at the bottom of the iPad.
Peaches can gradually be upgraded over the course of the game, as players can purchase cannon upgrades, shields, and health packs among other boosts. Players earn credits throughout the game to purchase these upgrades and can be purchased at any point in the game. So if enemy robots are proving to be overwhelming, players can buy health on the spot. Of course, they'll likely blow their credits at the expense of useful weapon/shield upgrades, so extra health will only prove useful to a small extent. Strategic money management quickly becomes a key element of Robotanika.
"This sounds like one of those ideas that came out of someones basement while smokin the ganja."
- squeakychimp See all 3 comments