by Alice O'Connor, May 23, 2013 10:30am PDT
Oh, live-action trailers! They're how publishers try to convince us that their games have deep, meaningful stories, and that our parents will definitely respect us now because look, these are actual human beings shooting men in the face and the face-shooting isn't the part we enjoy, honest! So here's a new trailer for Bungie's FPS-RPG Destiny, directed by Jon Favreau (Iron Man; Iron Man 2), which mixes live-action footage with that other hollow trailer medium, CG.
Watch: Something about camaraderie or something »
by Steve Watts, May 10, 2013 7:00am PDT
Bungie has a way with expansive worlds and fiction--just look at the Halo series. So we expected the same from Destiny, and the company has started to show its hand, sharing more details on the world, story, and the three classes.
Read more: Warlocks, Titans, and Hunters »
by Steve Watts, Apr 29, 2013 11:00am PDT
by Andrew Yoon, Apr 09, 2013 6:00pm PDT
by Andrew Yoon, Feb 19, 2013 1:30pm PST
by Andrew Yoon, Feb 17, 2013 6:30pm PST
First-person shooters aren't exactly the most accessible genre in the market. Even multi-platinum franchises like Halo and Call of Duty skew relatively "hardcore." However, Bungie wants to appeal to an even larger audience with Destiny, and plans on doing so by making it accessible for even novice gamers.
"If you have the basic coordination to play a shooter, you can experience all Destiny has to offer," Bungie co-founder Jason Jones explained. "All core activities can be able to be enjoyed by a novice player, even as we we get into those complex six-player activities, like raids."
Read more: But what about advanced players? »
by Andrew Yoon, Feb 17, 2013 3:00pm PST
"From the developers of Halo and the publisher of Call of Duty."
That's a tagline you're going to see a lot of in the coming months, as Activision begins revving up the marketing machine for Bungie's next game, Destiny. But what does it mean to be from "the publisher of Call of Duty?" Does that really affect the game in any way? According to both parties, the answer is yes.
Read more: Multiplatform and multiplayer tech »
by Andrew Yoon, Feb 17, 2013 1:00pm PST
Bungie's upcoming Destiny will feature a highly crafted narrative experience, one that you can experience as a traditional "campaign." However, even if you're playing the game single-player, you will need an online connection. "To play Destiny, you need to be connected," Bungie's Pete Parsons succinctly noted.
Read more: It's 'okay' to go solo »
by Andrew Yoon, Feb 17, 2013 10:00am PST
Every AAA game aims to set a new benchmark. Some games will aim to have the best graphics, others the biggest worlds. Others, still, try to reinvent genres--or create new ones entirely. Destiny is the epitome of AAA game development: it aims to be nothing less than the biggest world ever created for a video game, while reinventing the FPS. Bungie's aspirations are so extraordinary, it's not difficult to dismiss it all as hyperbole. Clearly, the team has proven itself through the original Halo games--but Destiny takes their ambition to a whole new level.
Read more: The many inspirations of Destiny »
by John Keefer, Feb 15, 2013 10:59am PST
by Steve Watts, Feb 12, 2013 12:45pm PST
We've seen little hints of Bungie's "Destiny" from leaks and clever easter eggs, but the company finally seems primed to pull the veil off. The developer has started up an alternate-reality game, welcoming fans to uncover the mysteries and (presumably) unearth some secrets about the game, with some details expected to be revealed on February 17.
Read more: A seven-day countdown »
by Steve Watts, Nov 30, 2012 5:30pm PST
Halo 3: ODST was one of Bungie's last games before separating from Microsoft to work on its next universe. Apparently, the company knew what it was planning for the future well in advance--so much so that it sneaked an easter egg into the now-three year old game.
Read more: 'Destiny Awaits' »
by John Keefer, Nov 27, 2012 5:00pm PST
by Steve Watts, Sep 28, 2012 6:00am PDT
For such a high-profile series, Halo has been fairly consistent in sticking in the first-person shooter genre. The one exception was Halo Wars, and Ensemble founder Tony Goodman says the project's departure from the norm created some strife with Bungie.
Read more: 'Whoring out of our franchise' »
by Steve Watts, Aug 07, 2012 10:45am PDT
Bungie's next game still hasn't been formally announced, but the company is already reaching out to beta testers for the upcoming title, codenamed Destiny. The company assures eager fans that more invites are coming as well.
Read more: 'Your time may yet come' »
"That CG is terrible. Also cloth wouldn't blow like that on the moon since the atmosphere is ..."
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