BioShock Infinite 'Sky-Line' given a history
Irrational Games has released a developer diary that outlines some of the history behind the "Sky-Lines" in BioShock Infinite.
As explained by Ken Levine, the rail lines that connect sections of Columbia--the game's set-piece floating city--were originally intended to be used for transport of goods. Evidently, a bunch of pesky kids realized they could use the Sky-Line for personal transport and, as the city began to self-destruct, a new method of travel was born. Read more »




"Can a city really be a setpiece? It's really more just the setting, isn't it?"
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