Take an other worldy spin through 38 Studios' massively multiplayer game, Project Copernicus.
Featuring a brand new race, zone, and city, Teeth of Naros for Kingdoms of Amalur: Reckoning officially launches.
Big Huge Games and 38 Studios set out to make a completely unique, original world inspired by the fantasy tales of old for Kingdoms of Amalur: Reckoning.
Travel to the island of Gallows End to explore an enormous new continent filled with new side-quests, dark magic, and new enemies in the new downloadable content pack Legend of Dead Kel for Kingdoms of Amalur: Reckoning.
The genius minds behind Kingdoms of Amalur: Reckoning discuss the development of the brand new fantasy world.
Become the first warrior to be resurrected from the icy grip of death to direct the future of a fantastical world created by R.A. Salvatore, Todd McFarlane, and Ken Rolston.
Your legend in Kingdoms of Amalur: Reckoning will be remembered forever; make choices and select sides carefully as your tale is destined to become a part of history.
Audio director Grant Kirkhope discusses the audio themes and sounds sure to immerse players in the epic world of Kingdoms of Amalur: Reckoning.
Tim Coman and Sean Murray discuss the art direction of Kingdoms of Amalur: Reckoning in the third Inside series trailer.
Play the demos of Kingdoms of Amalur: Reckoning and Mass Effect 3 for exclusive cross promotional in-game items.
Utilize special skills to make the most of your experience in the world of Kingdoms of Amalur: Reckoning.
The developers of Kingdoms of Amalur: Reckoning go in-depth with the combat system in the game showing it off in action and describing what went into its action game quality fighting in a serious role playing game.
Mix and match might, finesse, and sorcery to become the ultimate warrior detailed in a new iteration of A Hero's Guide to Kingdoms of Amalur: Reckoning.
The second iteration of A Hero's Guide to Amalur shows how Kingdoms of Amalur: Reckoning seeks to redefine combat in roleplaying games.
Learn more about the Destiny and Fate system, which replaces the traditional roleplaying classes and abilities system, in Kingdoms of Amalur: Reckoning.