BioWare Talks iPhone Development, MMO Genre
"We look at every platform that comes along. Obviously, something that's as big a cultural and technical success as the iPhone is something you really got to take a close look at," Zeschuk told MTV Multiplayer.
Game development on the iPhone has ramped up since the gadget's debut. Ports of EA Maxis' life-sim Spore and Sega's Super Monkey Ball, which make use of the phone's built-in accelerometers and touch screen, were announced last March.
"I think one of the things that we'll have to see how it shakes out is what type of consumer buys games on it and what type of experience they're looking for," he added.
BioWare CEO Ray Muzyka offered his perspective on the rapidly growing PC MMO market and the success of titles such as Blizzard's World of Warcraft and... Read more

