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Too Human Video Diary #3 Talks RPG Elements

Mar 28, 2008 12:56pm CST tags: Too Human, Trailer
Microsoft just sent over the third video diary for Silicon Knight's Too Human (X360), which has studio president Denis Dyack speaking on how the title's RPG elements are similar to those of Blizzard Entertainment's Diablo (PC) and World of Warcraft (PC).

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Though the game has no firm release date, Dyack said to expect it "soon" while speaking in February. For more on Too Human, check out our hands-on impressions.

GDC 08: Too Human Trailers Released

Feb 20, 2008 10:12am CST tags: Too Human, GDC 08, Trailer, GDC
To go along with our new preview and this set of screenshots, two new Too Human trailers are now available. Both videos offer gameplay footage from the Silicon Knights-developed Xbox 360 action game.

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HD Stream

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HD Stream

GDC 08: Too Human Impressions

Feb 20, 2008 1:07am CST tags: Too Human, GDC 08, GDC
After years of talk and hands-off demonstrations, Silicon Knights' long-in-development action-RPG Too Human finally made its playable debut tonight. And while the latest build of the Xbox 360 exclusive may have a few camera problems, its combat is truly unlike anything you've ever played.
All of the core combat, both swords and guns, is controlled by tilting the right analog stick towards the direction you wish to attack, similar to Geometry Wars.

It's a nifty twist on the well-worn button mashing we all know so well, much like how EA Black Box's Skate reinvigorated the once-stagnant skateboarding genre.
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Silicon Knights to Expand Operations; Too Human Rumored for Release in May

Jan 30, 2008 2:18pm CST tags: Too Human, Rockstar, Silicon Knights, Rumor
Silicon Knights is looking to expand their Niagara, Ontario offices as part of a newly announced plan to jump-start the ailing, formerly industrial economy of the region, according to the Welland Tribune.

The studio is planning to add 80 new employees to its current workforce of 165. The boost is part of a plan called nGen, meant to establish a "new-media incubator" to reinvigorate the Niagara economy and retain skilled citizens from leaving the region for more lucrative opportunities elsewhere.

Silicon Knights' Too Human (X360) is scheduled for release on May 6 according to this week's GameStop newsletter, ending an infamously lengthy development period reaching as far back as the PlayStation era. The new release date sets Too Human just one week after Rockstar North's Grand Theft Auto IV (PS3, X360).

Too Human Preview

Oct 16, 2007 5:40am CST tags: Too Human
IGN has been updated with a preview of Too Human, taking in a demonstration of the oft-delayed action adventure game.

Dyack: Too Human in 2008, Playable Demo Soon

Aug 20, 2007 1:11pm CST tags: Too Human, Denis Dyack, Silicon Knights, Epic Games, Demo
After news broke that developer Silicon Knights was serving licensor Epic Games with a lawsuit over its Unreal Engine 3, the state of Silicon's third-person action title Too Human (X360) was called into question. Now Silicon Knights founder Denis Dyack appears to have posted on the fan site TooHuman.net, claiming that development of the game is under control.

"It is always darkest before the dawn. Too Human will be out in 2008. A firm date with tons of new info is coming soon," reads the brief post. "This will be followed up with a playable demo. The demo will speak for itself."

Considering the recent legal battle, and the long history of Too Human's development, some fans aren't holding their breath. The game... Read more

Silicon Knights Serves Epic Games With Lawsuit, Claims Unreal Engine 3 Negligence (Updated)

Jul 19, 2007 6:00pm CST tags: Lawsuit, Denis Dyack, Silicon Knights, Epic Games, Too Human, Unreal Engine 3
(Updated/reorganized) Silicon Knights, developer of upcoming Microsoft-published Xbox 360 action game Too Human, has sued Epic Games due to grievances with Epic's handling of its widely-licensed Unreal Engine 3. News of the suit came from Epic Games, which notified the press of the legal action. Silicon Knights issued a press release, and the full lawsuit was made available by San Francisco-based law firm Krieg, Keller, Sloan, Reilley & Roman LLP. Microsoft has claimed a lack of involvement in the suit.

The thrust of the complaint seems centered around E3 2006, where Too Human was demonstrated and subsequently criticized for, as the lawsuit describes, "technical problems and generally unpolished appearance." Silicon claims that Epic withheld a "very useable version" of the Xbox 360 engine for its own purposes, only delivering a fully functional version of the software in November of that year--roughly eight months past the original March 2006 deadline.

Silicon seeks several concessions from their licensor, including a negation of the original licensing agreement, the unrestricted legal right to alter the engine, and, most significantly, forfiture of all profits gained through sales of Epic's Gears of War to Silicon Knights in the form of awarded damages.

Reads the lengthy lawsuit: "The damage to Silicon Knights... Read more