Shack PSA: Valve's Orange Box 66% Off This Weekend
The reduction in price brings the five-game pack to a mere $10, making this the perfect opportunity to catch up for anyone that somehow skipped over the year 2007.
The reduction in price brings the five-game pack to a mere $10, making this the perfect opportunity to catch up for anyone that somehow skipped over the year 2007.
Sales from Valve's digital distribution client are not factored in, with the figures only accounting for worldwide retail sales. With Half-Life 2, Valve began simultaneously releasing all of its PC games at retail and via Steam. The numbers were originally printed in the November issue of Game Informer, then republished by Gamasutra.
Furthermore, it was not specified if the figures of multiplatform games--Half-Life, Half-Life 2, The Orange Box--included both PC and console sales, or just PC.
Serving as an alternative to the traditional mouse-based FPS control scheme, the Novint Falcon allows for three-dimensional freedom of movement and tactile response. Support for the peripheral will be added in an update distributed through Valve's digital download platform Steam.
Games slated to support the controller include Half-Life 2 and its two following episodes, Team Fortress 2, Portal and Counter-Strike: Source. Valve's ... Read more
"We're looking at bringing the Goldrush and the new achievements and stuff out to the 360," Lombardi said. Valve internally developed the PC and 360 versions of TF2, with the PS3 edition outsourced to EA UK.
"How and when is still sort of being determined, on pricing and that kind of stuff. On the PC it's sort of wide open, you can release stuff whenever you want. On the console there's a little bit more of a pathway."
Since its release last October, Valve has supplied the PC version of Team Fortress 2 with two major updates. As of yet, no content updates have been provided for the console versions of the title.
"What we've been waiting for is until we had a critical mass of new content to put out," Lombardi added. "So we feel like we're kind of there now. We'll probably be making some announcements pretty soon on what will happen with the 360 stuff. I don't know that--unfortunately I don't know that any of that will make it to the PS3."
Tweaks include improved stability, better online support, and the resolution of an issue that prevented players from signing online if they had over 30 friends. North American players will be prompted to download the patch when they sign into the online PlayStation Network within the game--a European update expected shortly.
Released on PC, PS3, and Xbox 360 last fall, The Orange Box packs Valve's story-driven shooters Half-Life 2, Half-Life 2: Episode One, and Half-Life 2: Episode Two along with its colorful class-based multiplayer title Team Fortress 2 and the wit-driven puzzle effort Portal.
While the PC and Xbox 360 editions were developed internally at Valve, EA UK handled the PlayStation 3 port. A complete list of the patch notes follows:... Read more
Portal and Team Fortress 2, which had previously not been available individually at retail outlets, will be sold for $19.99 and $29.99, respectively. Valve is also planning the Half-Life 2 Episode Pack, which will include both Episode One and Two in addition to Half-Life 2 Deathmatch for online play, priced at $29.99.
All three games will be identical to their Orange Box and Steam counterparts. The individual titles will be available in North America on April 9, and worldwide on April 11.
The move is not one of desperation. While The Orange Box has done well on consoles, with well over a million copies sold between the Xbox 360 and PS3 versions, Valve's Doug Lombardi characterized the PC release as "significantly stronger," citing a two-digit percentage increase over the console editions.
No official prices have been announced for the individual packages.
"The maps will come to the console versions," Lombardi informed Eurogamer. "There's a bit of work that makes sense for us to bundle them up and release them as packs."
Recent additions to the PC edition of the game include numerous balance changes and two maps, Badlands and CTF_Well. Upcoming content includes class-specific achievements, unlockable weapons, and the Goldrush map, which adds a new gameplay mode.
Though available for individual purchase on the PC, the console editions of Team Fortress 2 are only contained within Valve's mega-compilation The Orange Box.
While that content is free on PC, what about consoles? "Oh, for free, definitely, as much as we can," Lombardi answered. "You know, we don't have full say over that, but we have some say over how that works."
Speaking of Team Fortress 2 on Xbox 360, Valve has released a new... Read more
The Orange Box, which includes Team Fortress 2, Portal, and Half Life: Episode Two, is currently only available on retail shelves in bundled form for the PC and console alike. The games were available on Valve's digital distribution platform Steam from day one. The plan comes as part of EA's strategy for the current fiscal quarter.
Distributor EA is quite pleased with the Orange Box's performance, noting in the conference call that the title "exceeded expectations." The move to break up the Orange Box may be a result of the difficulties marketing a bundle that contains three radically different games featuring unique themes, graphical styles and gameplay schemes.
No mention of pricing for the individual games was mentioned during the conference call, but the retail versions will likely be made available at prices comparable to Steam: Portal at $19.95, and Team Fortress 2 and Half Life: Episode Two for $29.95 each.
From the moment you start playing, the game's immersive, self-contained story unfolds without a break in the action, in signature Valve style. A feminine robotic voice greets you when you awake in a sterile, gray observation room and guides you from one test chamber to the next.
Planned to have been published by Sony Online Entertainment, Gods & Heroes had already entered a closed beta testing phase, and was said to be set for completion in early 2008.
"Recently, we took a step back to evaluate the competitive landscape, the game's current state, and the overall goals for our organization," reads the announcement. "And while we are truly proud of and pleased with what we have created in Gods & Heroes, we also realize that achieving the level of quality and polish that we are committed to will take a significant investment."
According to word from Shacknews' sources close to Perpetual, the game had long played second fiddle internally to the currently self-published... Read more
With neither length nor the release frequency of the Half-Life 2 "episodes" being particularly episodic, it has fallen to the narrative and plot elemets in Episode Two to live up to the designator. Episode One took criticism for lacking tangible plot relative to Half-Life 2; whereas Episode One was largely driven by a general sense of urgency, Episode Two is much more practically driven by concrete plot motivations in the style of Half-Life 2.
Check back at midnight Pacific for our in-depth reviews of Half-Life 2: Episode Two, Team Fortress 2, and Portal--or, if you can't wait, go straight to our succinct summation of The Orange Box as a complete package.
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