Non-HDD Wii Storage Solution in the Works

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Nintendo is aware of consumer dissatisfaction with the Wii's data storage limitations and is actively working on a solution, Nintendo Europe marketing director Laurent Fischer said.

"We definitely detect that [consumers] are serious and we know there is an issue in this, so it's something that we're working on," Fischer told GamesIndustry. "Definitely there's no plan to issue hardware, an external hard drive, but we know that we have an issue."

The Wii is currently limited to 512MB of internal flash memory. Though expandable via SD Cards, the system can only execute downloaded code if it is stored within that internal 512MB block.

With the Virtual Console and the debut of Nintendo's downloadable gaming platform WiiWare last month, some have already exhausted the Wii's available internal storage. Select WiiWare titles, such as LostWinds, weigh in around 32MB.

"This area is fully handled by the development team in Japan. It's very linked to the overall strategy; that's something they're working on," Fischer added.

With an external hard drive off the table, it remains to be seen what storage solution the company will bring to the Wii. One possibility could be a flash memory module such as a USB thumb drive, many of which feature data capacity up to 4GB and above.

The marketing director made waves last week when he dismissed problems with the console's 512MB of internal storage as a problem that only afflicted "geeks and otaku." He later apologized for his statement.

From The Chatty
  • reply
    June 17, 2008 4:20 PM

    i thought the obvious solution would be to enable the use of an SD Card for storage of save games and channels

    • reply
      June 17, 2008 4:37 PM

      [deleted]

      • reply
        June 18, 2008 5:56 AM

        I just bought an 8gig SD card (from Microcenter) for my cell phone. Cost $44.

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      June 17, 2008 4:48 PM

      Given that Activision has stated that the Wii version of Guitar Hero World Tour will support downloads but he couldn't say how, this has got to be what they are going to do.

      I would have no problem if I have to go to a "External Channel" Channel that just opens up a new channel view to view any channels/games on the memcard.

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      June 17, 2008 5:31 PM

      Exactly, and SDHC can hold like over 2GBs which would be fantastic. I bet they don't want to for fear of piracy and quite possibly loss of sales.

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        June 17, 2008 5:33 PM

        Though Masem's channel idea may hold back piracy.

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        June 17, 2008 8:03 PM

        wii can't read HC

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          June 17, 2008 8:31 PM

          Are you serious? That's very short sighted of nintendo.

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            June 17, 2008 11:20 PM

            Yeah, but don't you think that can be fixed by a firmware update?

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              June 18, 2008 1:51 AM

              From what I read the SD slot is not pin compatible.

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      June 17, 2008 5:32 PM

      Can't you do this already? Or are you talking about using those save games and channels directly from the SD card without transferring first?

      • reply
        June 17, 2008 5:33 PM

        Without transferring. Playing straight off the card. You can't do that. You can store stuff, but you gotta swap it around and all this other BS.

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