PAX Prime 2015: The Nindies@Night indie trailer roundup

Nintendo took Thursday evening to celebrate the indie gaming scene and Shacknews has rounded up the trailers for each of the games featured at tonight's event.

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Tonight has been a huge night for indie gaming on Nintendo platforms. Nintendo continues to assert its seriousness towards this sector of gaming with tonight's Nindies@Night event from Seattle, the home of this weekend's PAX Prime. A slew of trailers hit the Nintendo YouTube channel just a short while ago and Shacknews is catching up with all of them.

Mutant Mudds Super Challenge

Developer Renegade Kid's follow-up to its 2013 platformer is inching closer to release. Max's latest adventure has been targeted for Summer 2015 for a while and this latest trailer appears to show that it's closer to being finished than ever. More of the Mutant Mudds platforming appears to be in place, which will send Max solving puzzles and collecting coins across both the foreground and background. With 40 new levels and some massive bosses, this looks to satisfy those that are expecting the level of challenge from the previous Mutant Mudds game.


SteamWorld Heist

Here's another follow-up on an acclaimed indie game, with Image & Form Games' SteamWorld Heist looking to continue where SteamWorld Dig left off. Captain Piper is recruiting a band of robots to scavenge a desolated planet and engage in 2D turn-based combat.

The trailer below shows off the 3DS version in action, but SteamWorld Heist is also set to hit Wii U, Xbox One, PlayStation 4, PlayStation Vita, PC, and mobile devices this fall.


Hive Jump

Not a lot was known about Graphite Lab and Black Lantern Studios' Wii U-exclusive 2D action collaboration. But the first gameplay footage of Hive Jump appears to be reminiscent of a Super Metroid-type of game, right down to a Metroid-style map that's displayed on the Wii U GamePad. The key difference, however, looks to be that this adventure will feature four-player co-op. Four friends will team up to explore the Hive's interior, collecting treasures, tools, and blasting aliens while flying around on jetpacks.

Hive Jump is coming exclusively to Wii U in early 2016.


Oddworld: New 'n' Tasty

Nintendo is lagging behind on the latest installment of the Oddworld series, which was originally announced way back in June 2013. Publisher Oddworld Inhabitants acknowledged the delay back in October, citing issues with the limited hard drive space of the 8GB model Wii U. Nonetheless, this homage to Abe's Oddysee now appears to be back on track if this trailer is any indication. Oddworld Inhabitants also added a walkthrough of the first area, which has also been included below. Still no word on its release window, however.


Shantae: Half-Genie Hero

It's been almost two years to the day that WayForward posted a Kickstarter for Shantae's next adventure. But a good genie can't be kept down, as WayForward is debuting Shantae: Half-Genie Hero's first demo at PAX Prime. In the meantime, here's the game's first trailer.


Tumblestone

Shacknews first got wind of Tumblestone back at EVO 2015 and now it's making an appearance this weekend at PAX Prime. A Match-3 on the surface, Tumblestone is far more devious than that, requiring players to match colors three at a time, with no unlike color matches allowed. This leads to some frantic multiplayer battles, as players will more often than not end up having to start over. To get an idea of how this looks, check out the trailer below. Tumblestone is coming to Wii U, but it will also hit PC, Xbox One, PlayStation 4, Xbox 360, PlayStation 3, PlayStation Vita, and mobile devices in 2016.


Action Henk

It may have been easy to miss Action Henk's debut on Steam earlier this year, but now his toy-riffic world is coming to Wii U. The idea is to prove Action Henk's superior speed by racing against all comers. And those comers just happen to be a bunch of action figures. Lead Henk across dozens of courses, all of which take place in a child's bedroom. It looks like a vivid, imaginary world, as evidenced by the trailer below. Action Henk is coming soon to Wii U, but if the trailer really has you curious, check it out on Steam right now.


Year Walk

Simogo's Year Walk got something of a following when it released last year on PC and mobile devices. But the Wii U version is getting something a little different in the form of formal GamePad support. Players will be able to interact with the game's many puzzles using different facets of the controller, including the touch screen and motion sensors. Get an idea of how it'll be used in the trailer below.


Starwhal

This one can also be seen as Nintendo arriving late to the party, but Starwhal still makes an immensely fun multiplayer game. It should also be a little easier to get into, given Nintendo's wide array of controller options. On top of that, Starwhal on Wii U will get the exclusive Blastopus omode that will see one GamePad player attempt to exterminate all Narwhals by dropping bombs on them. Starwhal is coming this fall to Wii U.


The Binding of Isaac: Rebirth

Now here's an interesting one. There was a lot of controversy about The Binding of Isaac on a Nintendo platform, with censorship issues raised over the past couple of years. But earlier this year, creator Edmund McMillen confirmed that his roguelike would indeed hit Nintendo platforms completely intact. In fact, this version will also feature an additional 20 challenge runs. For more, check out the trailer below.


FAST Racing Neo

If Nintendo isn't going to make a new F-Zero game, then perhaps the indie gaming community can fill that gap with this hyper racing game from developer Shin'en Multimedia. Up to four players can get behind the wheel of a futuristic hyper-fast anti-gravity vehicle, blazing across some gorgeous environments. Eight players can also go at it via online multiplayer. Estimated for a Q4 release, FAST Racing Neo will be exclusive to Wii U, adding a little further speculation that this could be the closest Wii U owners get to an F-Zero.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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