Kerbal Space Program will blast off on Wii U in early 2016

Kerbal Space Program is all about exploring the unknowns of space, but it's about to explore another type of unfamiliar territory when it comes to Wii U early next year.

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Kerbal Space Program officially launched on PC earlier this year, but developer Squad has been taking the game to new and unexplored horizons. The latest one will see the space flight simulator come to Wii U.

The announcement came at tonight's Nindies@Night event, just blocks from PAX Prime 2015. The Wii U version of Kerbal Space Program will be put together in conjunction with the crew at developer Flying Tiger. This iteration of the game will allow Wii U players to use the Wii U GamePad as a cockpit to control their ship, a layout to create flight plans, or as a motion controller to steer their craft.

With the mod scene growing by the day, no word on how much of these custom creations will be supported in the Wii U version of the game. This will be a big question going into this version's release, given that the mod scene is arguably the heart of the Kerbal Space Program experience.

Kerbal Space Program will come to Wii U in early 2016.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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