Sekai Project launches CLANNAD Kickstarter campaign

Sekai Project wants to bring the amazing story of CLANNAD to English-speaking markets through Steam, which is why they have announced a new Kickstarter campaign.

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Sekai Project has taken to Kickstarter to bring Key’s classic visual novel, CLANNAD, to English-speaking markets through Steam.

Sekai Project is looking to raise a total of $140,000 by January 9, 2015 to have the project fully funded, although as of this writing, the project has already funded over $50,000 with just 59 days to go. The developer is turning to Kickstarter in order to cover the cost of several variables to bring CLANNAD to English-speaking markets, such as licensing royalties, development costs and licensing Japanese voice actresses, such as Mai Nakahara, Ai Nonaka, and Mamiko Noto.

If the project is successfully funded, Sekai Project plans on releasing CLANNAD on Steam with English subtitles and Japanese vocal tracks. A number of Kickstarter exclusive rewards are being offered, that include T-shirts, a physical hard-copy of the game, and even a mini-shikishi drawn by CLANNAD’s artist, Itaru Hinoue.

If you’re unfamiliar with the story of CLANNAD, I’m sure you can find it streaming online somewhere to experience it. Although if you plan on pledging to this Kickstarter, don’t watch too much of the anime as it could potentially spoil your experience of the game as there are a number of extremely emotional scenes that will hit harder if the experience is fresh.

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From The Chatty
  • reply
    November 10, 2014 2:30 PM

    Daniel Perez posted a new article, Sekai Project launches CLANNAD Kickstarter campaign

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      November 10, 2014 3:14 PM

      Impossible- no people from English-speaking countries play that kind of game! Hmm... they're at $72K now

    • reply
      November 10, 2014 3:18 PM

      [deleted]

    • reply
      November 10, 2014 3:25 PM

      I figured anyone who had any interest in playing it had already played a pirated fan-sub version at this point.

    • DM7 legacy 10 years legacy 20 years
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      November 10, 2014 4:10 PM

      I watched the anime and the sequel and wow that was a sad one. :o

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      November 10, 2014 4:30 PM

      I think I want to support this, not for the game itself but I really want to support the visual novel / dating sim genre to make its way westward.

      It's a very underestimated genre IMO.

      Anyone who hasn't played Corpse Party or Phoenix Wright should get on that shit

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        November 10, 2014 6:20 PM

        [deleted]

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        November 10, 2014 6:45 PM

        Yeah, I think I will just to make more projects like this possible.

        I'd love to have any of the Key VNs over here or the Fate/Stay Night series. Muv-Luv might even be worth reading if it had a decent translation.

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      November 10, 2014 5:56 PM

      Is this like Persona 4 dating y/n?

      Will popularity lead to intimacy?

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      November 10, 2014 7:15 PM

      The Clannad series was surprisingly powerful. The first season is very heavy on the "anime high school" melodrama, but it had a lot of heart and some of the funnier and more adorable characters kept me entertained (Sunohara, Akio, Fuuko). I almost didn't bother with the second season, but I'm glad I did, because it goes far beyond its roots extends into some very interesting, and genuinely hard-hitting life events and tragedies. I highly recommend watching it if you're a sadness junkie like me, and can tolerate the kind of saccharine anime-schoolgirl bullshit that makes westerners or generally well-adjusted people uncomfortable.

      It's basically my Steel Magnolias. Get me some Ben and Jerry's and park me in front of Clannad in my underpants and watch me weep like the post-menopausal white trash walmart grandma I clearly am inside.

      I don't know about the visual novel. I've heard it's incredibly long and dense with content and multiple routes, so I guess it gets into this same kind of "growing up and dealing with loss" stuff that the anime did, but with the other girls. I can't see myself spending much time getting into it, I think I got what I needed out of the anime and I think that, even though the events may be different, the emotional arc is probably similar in each route in the game, so I don't see myself bothering with it.

      I've played through a couple of weird visual novels in the past, they're interesting in kind of a meta way. You get these choose-your-own-adventure picture books, usually about a lonely guy with a tragic past trying to fit in at school and fall in love. And it's weird, the interactions with the female characters do lean hard on the "male fantasy wish fulfillment" side of things, but at least some of these studios try REALLY REALLY HARD to ground these characters in reality, give them their own motivations and problems to deal with and at least make them seem like a little more than body pillow material. It's really weird trying to see that balance, especially in the ones with Hentai scenes when all the trying-too-hard attempts and sophisticated and poetic narration go completely out the window when the porn parts start and it's just straight-up ridiculous hentai in the middle of this attempted serious characterization. I guess the good games in this genre really build the characters and make them relatable enough to make you, on some level, care about them and want them to do well. I never played a visual novel that did a good job of that, but the Clannad anime does have some affecting moments so maybe the game does too.

      It's weird to see some of these games hitting Steam. I doubt GabeN will let the extra-tentacley ones in, though.

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      November 11, 2014 4:12 PM

      So - after just two days, CLANNAD has been funded and it's still making money. Wow.

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