We loved Shovel Knight. Yacht Club Games really paid the old-school a loyal visit with this release for 3DS, Wii U and PC, and it's easily one of the best games of the summer…and maybe the year.
To illustrate just how successful the game has been since its release, Yacht Club Games posted details in an infographic-heavy blog post that explains just how popular it is. And that's including the KickStarter program.
The KickStarter amassed a whopping $311,502 in total, with 64 percent of audiences preferring the PC version, and 3DS and Wii U behind with 21 and 15 percent. Out of those costs, the overall budget was around $300,000, with small stats in terms of team size and take-home pay. It's not often you see a developer do that.
However, in spite of the risk, the game's tale has a happy ending. In its first week of release, it sold 75,000 units, outside of the initial KickStarter numbers. That's an impressive launch week, with 38 percent preferring the PC version, 35 percent buying the 3DS version, and 27 percent investing in Wii U. That number grew over the month to 180,000 units sold, with PC continuing to lead the charge.
As a result, Yacht Club has confirmed it will work on stretch goals for the game, including new boss characters and more, without turning to additional funding. If it continues to be on this successful streak, who knows? A Shovel Knight 2 might be in our future. (Please?)