Weekend Confirmed 192 - PS4 and Xbox One

By Ozzie Mejia, Nov 22, 2013 11:00am PST

The next generation of consoles have all arrived and Weekend Confirmed is ready to celebrate with you. Join hosts Garnett Lee and Jeff Cannata, as they welcome in Shacknews' Andrew Yoon and "Indie" Jeff Mattas to break down both the PS4 and the Xbox One. The show re-visits some major titles from the PS4 launch, like Knack, Killzone: Shadow Fall, Resogun, and Need For Speed: Rivals. To help move the Xbox One discussion, Shacknews' Ozzie Mejia joins in the final segment to briefly talk about Ryse: Son of Rome, Dead Rising 3, and Killer Instinct before "Indie" Jeff Mattas talks some Assassin's Creed 4: Black Flag and State of Decay. To send you into your weekend, the crew reels off a new round of Finishing Moves before the post-show Tailgate.

Weekend Confirmed Ep. 192: 11/22/2013

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 192 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:40 - 00:27:02

    Round 2 - 00:30:41 - 00:57:11

    Round 3 - 00:58:49 - 01:22:58

    Round 4/Finishing Moves - 01:23:40 - 02:00:53

    Tailgate - 02:01:14 - 02:14:22

Weekend Confirmed is sponsored by Doghouse Systems, producers of elite desktop computers for the most discriminating PC player. With three customizable levels of gaming desktops available, Doghouse is the brand used by hosts Garnett Lee and Jeff Cannata.

The Press Row Podcast is the official podcast of Operation Sports, your home for sports video games. The best sports game writers in the business from Kotaku, Polygon, GamesRadar, Joystiq, PastaPadre and Operation Sports join host Rich Grisham to analyze the victories, struggles, challenges, and solutions that creators and consumers face in modern sports game design.

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @JeffCannata

Andrew Yoon @scxzor

Jeff Mattas @JeffMattas

Ozzie Mejia @Ozz_Mejia

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Original music in the show by Del Rio. Check out his latest music video, I Brought It Here, featuring cameos from Jeff Cannata and Christian Spicer on YouTube. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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  • One piece of wishful thinking now that Xbox One and PS4 are out in the wild:

    I wish that PSN and XBL and all the content both companies made for the current ecosystems continued in their entirety on the next gen consoles. One of the many things I love about PC gaming is how my game collection travels with me as I upgrade hardware. The games I buy digitally and the games I bought ten years ago stay with me as the years go by. I can even go find PC games I've missed one sites like Good Old Games, download them and have them running on my machine in no time. What I would love for these consoles to do is to create an ecosystem that travels with you from gen to gen. I feel like with PSN and XBL, all the work both MS and Sony did on getting games and content onto those services in the first place has will be largely thrown out once this new gen gets up and running. When the PS3 and Xbox 360 versions of PSN and XBL finally are shuttered it'll be like those ecosystems that people worked really hard on fleshing out just die. Then we start all over...waiting until a PSN PS4 version of this or that game finally becomes available. This doesn't seem to happen on PC - or maybe there's just a much larger number of people working on updating games to ensure they're compatible with new hardware and OSs.

    Also, I would like Sony and MS to work on their digital pricing. Retailers are constantly undercutting physical copies of their games versus the prices those games are offered on PSN/XBL. I totally know that the retailers and MS/Sony have reached an arrangement to keep retailers in business and have them sell PS4s and XOs that involves pricing structures whereby digital console games are priced in near parity with retail boxed copies. Any chance on getting Steam level of savings this gen - or does the current price structure stay in place? Could console makers be hurt if the Steam box comes out and, hypothetically if everything else is equal (ex: hardware prices and performance), the same version of a game is less on Steam (sometimes radically) than XO or PS4?

  • I agree with Andrew about the time to Netflix being a big problem.

    For the past 4 years I have had no cable and instead just use Netflix, Hulu Plus, and Vudu, on my Ps3. This has covered all the shows I would watch on cable and has saved me a ton of money. Now instead of having all my Tv just a few clicks away, i have to sift through a number of video apps that I would NEVER use to get to the 3 I use all the time.

    I love my Ps4, but Sony really should give us the option to delete apps from the video page... Also, if Sony was not going to have the Ps3 remote backwards compatible, they at least could have given us a Ps4 remote at launch...














  • Help! Xbox One Problem:

    I set up my Xbone last night. Everything was working perfectly for about an hour. I was playing Battlefield 4, when the game suddenly crashed and booted me back to the home screen / dashboard. At the same time this happened, the lights on my Kinect shut off. A "Kinect is unplugged" message appeared in the top-right corner of my screen.

    I checked the cables, and everything was properly connected. I tried rebooting the system, with no luck. I even restored the factory defaults, but it didn't help. No matter what I do, the Kinect refuses to power up.

    I put the word out on Twitter, and several other people responded saying they're experiencing the same problem. So far Xbox Support has yet to respond, but I imagine they're swamped right now.

    Has anyone here experienced this issue? Does anyone know of a fix?

    Thanks.


  • I as really big player of Demon/Dark Souls it is starting to make me upset when people broadly compare them to games that really sound nothing alike. It is probably how the people who dislike the term metroidvania feel when it gets thrown around all the time. What you guys described of Knack seemed pretty standard for a character action game in the vein of a God of War or better yet a Spyro and nothing like Dark Souls because what makes the Souls games stand out is not that the enemies can easily kill you (that is a trait of countless games) but the level of complexity of the mechanics layered on top along with the dour attitude of the world and its inhabitants.