Weekend Confirmed 189 - Assassin's Creed 4, Batman: Arkham Origins

By Ozzie Mejia, Nov 01, 2013 11:00am PDT

Weekend Confirmed has finally reached the month of November and with next-gen console arrivals imminent, hosts Garnett Lee and Jeff Cannata invite Shacknews' Andrew Yoon and "Indie" Jeff Mattas to discuss the week's next-gen console stories, including the rumored different in resolution and the hardware announcements from Sony. After that, it's time to discuss games, as the crew breaks down Assassin's Creed 4: Black Flag and Batman: Arkham Origins before Jeff professes further love for Path of Exile. The show wraps up with "Indie" Jeff revisiting The Stanley Parable over two years after first discussing the original mod, a brief talk about the strange Device 6, and everyone's rapidly-increasing Piles of Shame before going into some post-Halloween Finishing Moves and the post-show Tailgate.

Weekend Confirmed Ep. 189: 11/01/2013

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:35 - 00:28:06

    Round 2 - 00:28:44 - 00:56:49

    Round 3 - 00:58:02 - 01:29:31

    Round 4/Finishing Moves - 01:30:18 - 02:05:24

    Tailgate - 02:05:38 - 02:19:21

The Press Row Podcast is the official podcast of Operation Sports, your home for sports video games. The best sports game writers in the business from Kotaku, Polygon, GamesRadar, Joystiq, PastaPadre and Operation Sports join host Rich Grisham to analyze the victories, struggles, challenges, and solutions that creators and consumers face in modern sports game design.

Follow the Weekend Confirmed crew on Twitter, too!

Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @JeffCannata

Andrew Yoon @scxzor

Jeff Mattas @JeffMattas

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Original music in the show by Del Rio. Check out his latest music video, I Brought It Here, featuring cameos from Jeff Cannata and Christian Spicer on YouTube. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • Hi,

    Longtime listner, fist time caller.

    I have no interest in your pile of shame, stack of sorrow, reams of remorse, or whatever it is you want to call the list of games that you haven't played that you wish you had. As someone who does not have a job that involves the intake and output of media I am sure that my list is much longer than yours. No Judging, just factual.

    I'm more interested in a discussion of what were the Mosts. In the last console cycle what were the Most influential games (in terms of design, in terms of popularity, etc.). My pile of shame is huge. What are the five games I should be sure to have played before I turn off my 360 and PS3 forever? What are the 5 games that have changed the ways that games are designed? What are the 5 games in the last generation that really opened up the idea of what video games can be?

    In my own limited experience, I'd put Portal 2, Batman Arkham Asylum, Assassin's Creed, Gears of War and Heavy Rain.

    I think it would be interesting to hear your ultimate tops from the past generation, or a discussion of how things such as FPS or Multiplayer games have changed over the life of these consoles, more of a retrospective look rather than a disucussion of what you wish you had played.

    Thanks!

    Thread Truncated. Click to see all 5 replies.

    • I like the question. It's a tough one.

      I liked your Portal 2 and Heavy Rain suggestions for most influential because I felt that both of those games brought a little something new to the gaming table.

      Portal and Portal 2 showed me personally that you could do something in the first person without just killing things (I think Mirrors Edge deserves an honorable mention in this category as well).

      Heavy Rain made me realize that narrative could be more than just the building blocks for a game, narrative could be the game. The way that choice is really the only weapon you have in order to "beat" the game was really ground breaking to me. (Honorable mention: The Walking Dead from Telltale)

      I'm not sure about the others on your list if you could explain with some more details I would like to hear your reasoning.

      I would add Call of Duty 4:Modern Warfare, Guitar Hero and Minecraft to the list.

      Call of Duty 4: Modern Warfare is the prototype for multi-player shooters as we know them today. The leveling and perk system has been copied so many time it's beyond count. Even the Granddaddy shooter Halo incorporated that style of multi-player upgrading on some level. The Influence Call of Duty has had can not be denied you only have to look at the sales numbers to know that COD was the game that all other multi-player shooters wanted to be.

      I know Guitar Hero is no more but while it was around it spawned so many wannabes and copycats that it has to be on this list. I realize that Rock Band was the better "Music" game but without Guitar Hero there is no Rock Band and for this generation Rock Band was the game that almost all my "Non Gamer" friends wanted to play.

      Finally Minecraft. This game was a beast on the 360 I put easily 100 hours into it and I really don't have that kind of time. Minecraft set peoples imaginations free. Minecraft allowed people to create whatever they wanted if they had the time to sink into finding the building block to birth their creations. It's so important that both Microsoft and Sony have secured it on their new systems.

      I enjoyed the question and I hope Garnett and the gang have some answers for you on the next show.