When the first crowdfunding campaign for Shadow of the Eternals failed to rouse interest, developer Precursor Games scrapped it and launched a second two months later. After that also failed, well, Precursor is finally giving up on the spiritual sequel to Eternal Darkness. Or, in its words, putting the game "on hold" and disbanding until "when and if the time is right."
"It is with a heavy heart that we have decided to put the Shadow of the Eternals project on hold," chief creative officer Denis Dyack said in Friday's announcement.
Many of us will be taking a break. For those who are not aware, we all worked on this project as a labor of love and self financed 100% of everything for a over a year to try to make Shadow of the Eternals a reality. Although we did not succeed on doing this, we succeeded in making many friends and starting something that we hope provided value for those involved. We have no regrets.
The first campaign sought $1.5 million, but the second halved the goal to only $750,000--clearly one was foolish. In the end, it only attracted $323,950. Many fans' faith in the game had already been weakened by the involvement of Dyack, the former head of Silicon Knights, whom some blamed--whether correctly or not--for the collapse of the Eternal Darkness developer.
"Is the project dead? No, but we feel it needs a rest too. We have all agreed as a group that when and if the time is right we will get together and start it up again," Dyack concluded. "Keep your head high everyone and remember what we have accomplished together."