Beyond: Two Souls gets exclusive training missions at GameStop
Imagine if your favorite movie had a Special Edition featuring an additional scene only accessible at Walmart. That's exactly what Sony's proposing with its release of Beyond: Two Souls.
Imagine if your favorite movie had a Special Edition featuring an additional scene only accessible at Walmart. That's exactly what Sony's proposing with its release of Beyond: Two Souls. By pre-ordering the game at GameStop, you'll get an automatic upgrade to the Special Edition, which includes an exclusive playable scene.
So, what is this scene? "Training missions."
The Special Edition includes the "Advanced Experiments" scene. The thirty minute sequence will "test your rapid problem-solving skills as you guide Jodie and the mysterious entity Aiden through a series of tough training missions," the PlayStation.Blog details.
So, it's disposable content. While it will make for a nice bonus, it doesn't seem like you're missing anything vital to the game's story. There are other reasons to pick up the Special Edition, however. It comes in a steelbook case, and includes the soundtrack and four exclusive making-of videos. You'll also get a PS3 dynamic theme and PSN avatar bundle.
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Andrew Yoon posted a new article, Beyond: Two Souls gets exclusive training missions at GameStop.
Imagine if your favorite movie had a Special Edition featuring an additional scene only accessible at Walmart. That's exactly what Sony's proposing with its release of Beyond: Two Souls.-
"Imagine if your favorite movie had a Special Edition featuring an additional scene only accessible at Walmart"
Don't have to imagine. Star Trek Into Darkness has split the special features up by retailer. You cannot get all of them from any one vendor. You would have to buy the Blu-ray from amazon, walmart, best buy and some other place I forget to see them all. Might be iTunes. It's obnoxious and my response is "I don't need to support this practice". -
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I don't think so, its pretty much all sales. If the reviews were going to be good, they'd have them out already to sell more copies on launch day. Publishers don't care about spoilers.
“If you know your game is going to get thrashed in reviews, you’re definitely going to set a launch-day embargo, or you may not send out early review code at all; the latter scenario, I think, is more telling as it pertains to the quality of a game,” - Tom Ohle, PR dude
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