Weekend Confirmed 183 - Grand Theft Auto 5

By Ozzie Mejia, Sep 20, 2013 11:00am PDT

It's Grand Theft Auto V week at Weekend Confirmed! Hosts Garnett Lee and Jeff Cannata welcome in "Indie" Jeff Mattas and Game Trailers' Marcus Beer to first discuss Diablo 3 and the closure of the auction houses. Then it's a full-length discussion of GTA V, diving into everyone's first impressions of Rockstar's newest opus, the game's similarities to real-world Los Angeles, a breakdown of the game's characters (including the sociopathic Trevor), and the ways in which Rockstar will (both fairly and unfairly) shoulder the controversy burden for years to come. That's followed up with some listener questions before everyone drives off into the weekend with a new round of Finishing Moves and the post-show Tailgate.

Weekend Confirmed Ep. 183: 9/20/2013

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:35 - 00:29:15

    Round 2 - 00:30:35 - 00:57:28

    Round 3 - 00:58:05 - 01:34:21

    Round 4/Finishing Moves - 01:35:01 - 02:01:49

    Tailgate - 2:01:49 - 2:10:36

The Press Row Podcast is the official podcast of Operation Sports, your home for sports video games. The best sports game writers in the business from Kotaku, Polygon, GamesRadar, Joystiq, PastaPadre and Operation Sports join host Rich Grisham to analyze the victories, struggles, challenges, and solutions that creators and consumers face in modern sports game design.

Follow the Weekend Confirmed crew on Twitter, too!

Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @JeffCannata

Jeff Mattas @JeffMattas

Marcus Beer @AnnoyedGamer

Remember to join the Official Facebook Weekend Confirmed Page and add us to your Facebook routine. We'll be keeping you up with the latest on the show there as well.

Original music in the show by Del Rio. Check out his latest music video, I Brought It Here, featuring cameos from Jeff Cannata and Christian Spicer on YouTube. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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  • Personally, I love that GTAV is, as Jeff puts it, a rage machine.

    And I agree with Marcus, that it's not an impotent rage, but of a building, wide-spread rage throughout western culture right now. Personally, the theme that I see repeated throughout GTA5, right down to the design of the logo is money. And how we've become a culture obsessed with money and the status associated with it, and we're destroying ourselves, our lives, our families, our friends, our culture and our futures in the reckless, relentless pursuit of the almighty dollar by any means necessary.

    I understand it's not for everybody. Jeff, you don't seem like a very angry, cynical guy from all the time I've listened to you on this podcast and TRS. You're optimistic. You're idealistic. You love loving things! Which is great!

    But I bet even you, lover of loving things, have felt angry. Have felt cynical. Have felt frustrated, or heartbroken, or have felt or witnessed injustice, or felt like systems aren't working as they should, or that bad things and bad people are glorified at the expense of the good. And those seem to be the emotions that Rockstar has put into making this game. That's the fuel powering the artistic expression.

    So I'll ask: When was the last time you played a game and could genuinely feel the emotion of the designers? Not logically sort out the theme of the game on an intellectual level, but feel the raw emotion they were putting out at a gutteral level?

    I can't think of the last time. And I think that's a huge deal for the progression of videogames as an artistic medium. Playing Grand Theft Auto V felt like listening to a punk rock or metal song. It felt like distilled emotion made real through binary code on my television screen. And that's pretty awesome.