Weekend Confirmed 177 - EverQuest Next, Pikmin 3, NCAA Football 14

By Ozzie Mejia, Aug 09, 2013 11:00am PDT

This week's Weekend Confirmed looks at old things that are new again. Hosts Garnett Lee and Jeff Cannata welcome in Shacknews' Andrew Yoon and Insomniac's James Stevenson to discuss EverQuest Next and World of Warcraft before diving into NCAA Football 14 and Pikmin 3. After discussing listener feedback, the team discusses the use of game guides and whether they enhance or take away from the overall gaming experience. That discussion leads into a new round of Finishing Moves to send you into your weekend.

Weekend Confirmed Ep. 177: 8/9/2013

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:17 - 00:10:27

    Round 2 - 00:11:25 - 00:48:37

    Round 3 - 00:49:14 - 01:42:27

    Round 4/Finishing Moves - 01:43:02 - 02:27:56

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Garnett Lee @GarnettLee

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Andrew Yoon @scxzor

James Stevenson @JamesStevenson

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Original music in the show by Del Rio. Check out his latest music video, I Brought It Here, featuring cameos from Jeff Cannata and Christian Spicer on YouTube. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • Regarding your discussion on Dragon's Crown, what truly surprises and vexes me is how none of you even considered that perhaps one of the reasons that Mr. Kamitani designs his characters the way he does and doesn't seem to care whether it ruffles our Western sensibilities or not (remember the kufuffle over his so-called "homophobic" exchange with a Kotaku writer months back) is because Mr. Kamitami is JAPANESE, and Dragon's Crown is a game designed for JAPANESE audiences first and Western audiences second. And I would not have it any other way. The game is Mr. Kamitami and Vanillaware's artistic expression, and they shouldn't have to water that down just because you or I feel uncomfortable with it.

    I'm not trying to suggest that Japan is somehow more sophisticated than North America, but they clearly have different cultural sensibilities that we have here in the West, and it's clear to me that it is in that environment that a game like Dragon's Crown can get made and people simply enjoy it for what it is. If you want to single out games for being sexist and peverse, there are far, far worse games than Dragon's Crown.

    And since we're on the subject of sensationalism, Garnett, let me ask you a question. You say that if the characters weren't so hyper-sexualized, it wouldn't have mattered to you. But would you have NOTICED the game as a beat-em-up with a truly unique, stand-out art style? Or would it simply have been lumped in a pile of recent 2-D beat-em ups that looked really pretty, like DUST? I'm playing devil's advocate here and probably hurting my own argument, whatever that may be, but I think it's a question that should be asked. The game's art style certainly gets a lot of eyes on it, and smaller Japanese games these days really need eyes on them to get noticed and sell well in the West, and Dragon's Crown is a rare example of a game that can push the boundaries a little but still be generally accepted by the mainstream because of our mainstream acceptance of Japanese games and Japanese anime.

    Dragon's Crown is a unique game that teeters on the borders between mainstream, niche and adult only. Yet because of the wider berth that we tend to give Japanese-anime and Japanese games, Dragon's Crown is able to weather the storm better than a western-developed title that tries to do the same (can't think of an example because there are barely any. Uh, Fight Girls?) And that's why you won't see an animated movie with designs like in Dragon's Crown, Garnett, because we simply can't abide that sort of "juvenile", "sexist" nonsense in the West. Yet we seem to have no problem with watching Final Fantasy Advent Children on DVD and observing Tifa's bouncing breasts and glimpses up her skirt when she fights...did anyone go after Squaresoft for that "travesty"? Go over to Japan proper and this is par for the course people, and that's the TAME stuff.

    As a game, Dragon's Crown is not doing anything that the Dead or Alive franchise hasn't already done in 3D years ago, and the game industry seems to have long moved on from the discussion on sexism and impropriety in that franchise. And just like DOA's former rockstar developer, Mr. Itagaki, Mr. Kamitami defiantly continues to plug on, making the kinds of games he likes to make, despite the controversy and criticism. THANK GOD for people like him, because I don't want an industry where games don't push boundaries and/or occasionally force us to question our values and sensitivities.

    As for the Dead Island pre-order "bust", I have to agree with James that in addition to the mutilated female torso being in absolute poor taste, outside of the game the statue has NO CONTEXT. To a fan of the game, or to a collector of horror memorabilia, the torso may be simply what it is, "Zombie Bait", and within the world of the game, it makes sense why it would exist (as sick as the concept is). But to someone who walks into your home and sees it on your shelf, or sees it on a webpage or in a magazine commercial, it's not a line of defense against a zombie horde, it's a mutilated, near-naked female torso, plain and simple, and while I might smirk at someone who has a statuette of Dragon's Crown's busty female wizard on their mantlepiece, I'd honestly question the mental state of someone who chooses to put a model of a mutilated female corpse on display. I wouldn't have demanded that the pre-order bust be recalled, but I can't say I'm unhappy that it got pulled. Live and let live.