Weekend Confirmed 164 - Far Cry 3: Blood Dragon, Wolfenstein

By Ozzie Mejia, May 10, 2013 11:00am PDT

The new game release cupboard is looking a bit bare to hosts Garnett Lee and Jeff Cannata. They welcome in Nikole Zivalich and Naughty Dog's Jason Paul to put the Far Cry 3: Blood Dragon discussion to bed before moving on to the new Wolfenstein announcement, Warren Spector's comments, and where the first-person shooter genre goes in the future. With the next generation around the corner, the discussion begins on the best games of the past generation. That's followed by some talk about the big Disney/EA deal for the Star Wars license. The show ends with a new round of Finishing Moves.

Weekend Confirmed Ep. 164: 5/10/2013

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If you're viewing this in the GameFly application, you can play Weekend Confirmed Episode 164 directly.

Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 - 00:00:34 - 00:30:32

    Whatcha Been Playin Part 1 - 00:31:45 - 01:00:37

    Whatcha Been Playin Part 2 - 01:01:15 - 01:29:12

    Segment 4/Finishing Moves - 01:30:02 - 02:05:13

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Weekend Confirmed @WeekendConfirmd

Garnett Lee @GarnettLee

Jeff Cannata @JeffCannata

Nikole Zivalich @NikoleZ

Jason Paul @jmpaul

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Original music in the show by Del Rio. Get his latest Album, Club Tipsy on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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  • I think it's interesting to see how this generation changed the future of games. There have been some significant changes, especially in the last five years. So here's my top 5 games that changed the industry forever:

    1. Minecraft - It is tough to understate how monumental Minecraft is for the game industry. It has changed the way indie games are sold/developed and will eventually change how AAA games are developed by giving players earlier access to titles. It has brought the indie scene mainstream like no other game before it. Months after release, Minecraft XBLA is responsible for the 360 outselling the Wii U by more than double each month. It has proven to parents that there are video games that are not violent and can facilitate positive behaviors in their children. Minecraft resurrected directionless play and made it mainstream. It is also the most successful game on a traditional platform to never have a box copy (10 million on PC and over 6 million on 360, all digitally distributed). What Notch did with Java and OpenGL is truly impressive.

    2. League of Legends - Proved that the West is ready for good free to play models by becoming the first example of a free to play that treats the player with respect. Riot's implementation of the Scrum development methodology has been and will continue to be studied by all major publishers and the software industry at large. What Riot is doing with their approach to eSports has transformed the eSports scene into something that can be taken seriously. It would be the most important game if not for Minecraft.

    3. Angry Birds - I hate putting Angry Birds on the list. It feels like calling Solitaire or Minesweeper on old Windows PCs one of the most influential. Angry Birds showed non-gamers that their smartphones were worth playing games on. Without its massive success, it would have taken longer for games in iTunes and other app stores to have taken off. Angry Birds is another game that has helped to create a positive image of video games. Flinging birds at pigs with some funky physics is innocent fun.

    4. Wii Play - The first mainstream party game. I think it set the stage for Rock Band (which narrowly misses the list). Without it, the Wii doesn't sell nearly as well and motion control never becomes a thing. The power of Wii Play as a party game I think is the real impact to the future of gaming. My wife's 92 year old grandmother smiled the entire time while playing bowling. It was the first video game she ever played. That is powerful.

    5. Call of Duty 4: Modern Warfare - I think people have forgotten that CoD4 was the first game to make progression in multiplayer a big deal. Now if you don't have progression in your multiplayer, you almost shouldn't bother. CoD4 made shooters accessible to people who hadn't played a game since Mario on whatever console they grew up with. It is constantly talked about by the mainstream media. Its mind share is huge. Activision somehow cranks out decent iterations of CoD yearly, and have had some of the most successful marketing campaigns of any product.

    Team Fortress 2 narrowly misses the cut, but deserves an honorable mention. What Valve has done to facilitate player creation and monetizing it is a big deal. I'm just not sure the model can expand to other titles without being dependent on a complicated platform like Steam.