Following a short puzzle, which sees Jodie and Aiden collaborating to remove a ceiling grate and navigate a ventilation duct, we get a clearer picture of what felled this unfortunate victim. Now navigating a room engulfed in flames, we utilize our Aiden to tap into the final moments of a fireman's life. The potentially story-spoiling scene (you've been warned) sees the firefighter and his partner brutally slain by piercing tentacles; you know, the sort of snaking, spiky limbs usually used to scare our pants off in sci-fi horror films. On top of this nightmarish reveal, the flashback displays the location of a fire extinguisher dropped by one of the men while having his ribcage rearranged by the ... monster? Leveraging this intel, we have Aiden push the object through a wall of fire, toward Jodie's feet. We extinguish the flames, but our progress is halted by a plate glass window. We toss a chair through the glass by gesturing the controller to the right three times, but we're told we could've also overcome the obstacle by having Aiden hurl a table through it. We're asked to relinquish our headphones and controller just as a screaming man, engulfed in flames, flails and falls before Jodie. It's an abrupt end to a largely linear and directed demo. Its affective horror vibe, intro to fresh mechanics, and imagination-piquing narrative beats, however, already have us anxiously awaiting our next outer-body experience with Beyond.
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