Crysis gets Oculus Rift mod
by Steve Watts, Feb 27, 2013 12:45pm PSTA game most famous for its beautiful visuals can be beamed directly into your eyeballs, thanks to some clever modding for the Oculus Rift. Modder Nathan Andrews, who previously worked on Half-Life and Black Mesa mods for the VR device, has started cracking into the CryEngine and produced a neat proof-of-concept video to prove it.
PC Gamer reports that the mod is incomplete, as it lacks things like a crosshair and iron-sights. But he has the mod up and running, at least, in both Crysis and Crysis Wars. He also mentioned that he's ported the mod to CryEngine 3 "if anyone is interested in building a game from the ground up with VR support."
We're probably witnessing the way humanity ends. When aliens are picking over our bodies and wondering how we died, they'll discover it wasn't famine or nuclear war. We all just had VR equipment strapped to our heads and no reason to leave our picturesque tropical islands. Still, what a way to go.
Humble Bundle with Android 6 launches
Company of Heroes 2 open beta extended through Sunday
Aban Hawkins & the 1,001 Spikes pokes its way onto Vita
Skulls of the Shogun escaping Windows 8 exclusivity
Rayman Legends wouldn't sell enough on Wii U, says Ubisoft






Comments
An Oculus Rift mod provides head-tracking support for Crysis, Crysis Wars, and CryEngine 3.
An Oculus Rift mod provides head-tracking support for Crysis, Crysis Wars, and CryEngine 3. : Shacknews
Thread Truncated. Click to see all 13 replies.
You must be logged in to post.