Medal of Honor franchise no longer part of EA's 'rotation'
by Andrew Yoon, Jan 30, 2013 2:45pm PSTThe Medal of Honor series is apparently being put on hold. Although the 2010 reboot of EA's FPS series was successful for the company, its follow-up was not. 2012's Warfighter met lackluster reviews, and equally dismal sales. According to EA, the title performed "well below our expectations."
EA COO Peter Moore said that "the game was solid but the focus on combat authenticity did not resonate with consumers. Critics were polarized and gave the game scores which were, frankly, lower than it deserved."
"This one is behind us now. We are taking Medal of Honor out of the rotation, and have a plan to bring year-over-year continuity to our shooter offerings," he said. With Danger Close's FPS tabled, it appears EA is placing even more weight behind the Battlefield franchise.
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The Medal of Honor series is apparently being put on hold.
The Medal of Honor series is apparently being put on hold. : Shacknews
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The era of the ultra-high-budget roller-coaster-rails ultra-cinematic first-person-shooter has passed for everyone except Activision. Two major components of THQ's implosion were putting the uDraw out on 360 and PS3, and spending an insane amount of money on marketing and developing Homefront. EA's year last year was less dire, but still not good, with BioWare essentially losing their magic, Star Wars: The Old Republic tanking, and Medal of Honor landing with a giant splat in late October 2012, two years after Medal of Honor 2010 was met with reviews of, "This janky ultra-scripted stuff is not fulfilling, and DICE was wasting their time that could've been better spent on Battlefield 3." EA wasn't even confident enough to send out pre-release review copies, because the game was buggy, had a massive day-one patch, and was still buggy AFTER the day-one patch. The Giant Bomb crew got their copy of the game with a stack of pizzas, and a few sheets of day-one patch notes.
It's sad, because there hasn't been much in the FPS space (especially the PC FPS space) that isn't aping Call of Duty (or isn't Call of Duty). Dishonored is a breath of fresh air, though it's far from a fast-paced game, so it doesn't scratch that itch. If you didn't want to get stuck with UPlay, you couldn't play Far Cry 3. My favorite 2012 FPS game of the year was a $5 indie game called Receiver.
EA had a GAAP loss of $45M for Q3FY2013 (ending December 31, 2012), but that's better than the $205M loss a year ago. Still, the whipping boy for this earnings call was Medal of Honor.
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