Wizardry Online, the MMO from Radiant Historia developer Headlock, was initially slated for release in North America sometime last year. Then it got pushed to today, January 16. The game has now been hit with one more delay, pushing it to January 30 when we'll finally (probably) see it.
"The transition from beta to live requires integrating with a good number of other systems," Piestro stated. "We are also planning to launch on Steam which complicates matters and requires other sorts of implementation work. Specifics aren't necessarily meaningful to those who aren't familiar with our internal systems, or particularly valuable. That being said, we aren't wasting this time and are definitely looking to see what else we can accomplish. More news later this week I'm suspecting."