007 Legends dev lays off more than 150
by John Keefer, Nov 26, 2012 8:45am PST007 Legends developer Eurocom has announced that they have laid off more than 150 people, citing a decrease in demand for console games. The studio dropped its staff to under 50 employees to focus on mobile development.
Studio head Hugh Binns said in a statement (obtained by GI.biz) that "we've fought to try and save as many jobs as possible, but the steep decline in demand for console games, culminating in a number of console projects falling through in the last week, left us with no option."
It probably did not help that 007 Legends was so poorly received.
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007 Legends developer Eurocom has announced that they have laid off more than 150 people, citing a decrease in demand for console games. The studio dropped its staff to under 50 employees to focus on mobile development.
007 Legends developer Eurocom has announced that they have laid off more than 150 people, citing a decrease in demand for console games. The studio dropped its staff to under 50 employees to focus on mobile development. : Shacknews
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That's what I'm getting at, it seems like the 007 IP can be used, to some extent, to make a game better. A random spy game can get dull, a game where you're James Bond can be interesting. I'm saying I figured we'd be in the state Call of Duty is in now where some random developer throws together an annual shooter of top quality production values, even if people are tiring of it.
Maybe the real answer is that the first 007 game after Goldeneye was the lackluster Tomorrow Never Dies game which sort of underscored the value of a strong developer.
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