Project Eternity characters and parties explained

By Alice O'Connor, Sep 18, 2012 6:50am PDT

For those who'd like to know more about Obsidian's old-school RPG, codenamed 'Project Eternity,' before Kickstarting it, the Fallout: New Vegas and Alpha Protocol developer has shared new details on making your own character, forming a party, and more. It's also for, you know, those who already helped the game blast past its funding goal, and who are now hoovering up all information to sustain them for the long, long wait before it's released.

Obsidian's update post explains character creation will let players choose their own "name, sex, class, race (including subrace), culture, traits, ability scores, portrait, and the fundamental starting options of his or her class (gear, skills, and talents)." The game kicks off when you witness "an extraordinary and horrific supernatural event," then set off into the world to clear it all up.

If you don't want to wander alone, you can recruit up to five companions to your party, who "exist for both narrative and mechanical purposes." They'll all have an interest in your quest, and react to what happens, plus they also help you beat the heck out of enemies if you're a violent sort.

Do check the full update for more info from Josh Sawyer, or read our interview with Obsidian CEO Feargus Urquhart for more on their dreams for the game.

With 28 days still to go, Project Eternity's Kickstarter campaign has blown past its $1.1 million goal and started on stretch goals, closing in on the $1.6 million needed for a Mac version.

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