Two key Bioshock Infinite devs leave Irrational
by John Keefer, Aug 09, 2012 3:15pm PDTBioShock Infinite has had its share of hiccups during development, forcing its release date back to 2013. But now, two key members of the development team have left Irrational Games, possibly throwing the game into even more uncertainty.
Art director Nate Wells and Director of Product Development Tim Gerritsen have left the developer, according to Gamasutra, and Wells confirmed the departure with a brief tweet (since deleted) saying he had a new job and details would be coming soon. Irrational head honcho Ken Levine didn't let too much time pass before announcing via Twitter that Scott Sinclair, art director on the original BioShock, would be taking over for Wells.
There is less info on Gerritsen's departure, other than his LinkedIn page listing that he left Irrational this month.
Batman actor adds confusion to Arkham Origins announcement
Dragon's Prophet enters open beta next week
Heavy Gear Assault continues crowdfunding on Kickstarter
Strike Suit Zero mod tools released
Nintendo kicks off 'Crowdfarter' promo for Game & Wario










Comments
Two key developers on Irrational's delayed Bioshock Infinite have left the company.
Two key developers on Irrational's delayed Bioshock Infinite have left the company. : Shacknews
Thread Truncated. Click to see all 7 replies.
You must be logged in to post.