Fortnite could have always-online requirement
by Steve Watts, Jul 19, 2012 1:15pm PDTFortnite, Epic's stylish take on the fortress building concept, is emphasizing the co-op experience. That may mean the company will use an always-online requirement, to encourage the type of play the game is designed for, but nothing is set in stone just yet.
The reasoning behind the potential move isn't about DRM or anti-piracy measures, though. Producer Tanya Jessen says making a solid co-op experience is its "number one focus," so "whatever we decide to do there is gonna be more relevant to the most fun experience you can have with your friends," she said.
"That's something we don't know yet," Jessen told Rock Paper Shotgun. "It's gonna be really dependent on gameplay, and it's also dependent on platform - the method of getting updates and stuff like that. So I can't say for sure today one way or another [whether or not we're going to use it]."
Although Epic is aiming to make single-player a fun experience as well, co-op is definitely the focus. "If you don't design for co-op from the very beginning and make it a pillar of your project, then the game systems don't tend to feel as solid in the co-op experience. So that's how we're developing the game from the outset."
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Fortnite may use an always-online system, which producer Tanya Jessen says would be meant to facilitate the co-op focus rather than stop piracy.
Fortnite may use an always-online system, which producer Tanya Jessen says would be meant to facilitate the co-op focus rather than stop piracy. : Shacknews
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