With every arena able to take gobs of punishment, each of Injustice's fights played out like a war of attrition. Anyone that has seen a DC animated film in the last few years knows how intense those battles can be; Injustice manages to recreate that atmosphere. Superman and Flash can lunge at each other at full speed in an exchange called the Clash system. Here, players bet portions of their super meter to win this exchange, which always ends with a classic shockwave effect. The fight's intensity increases as the two fighters explore other areas of the arena. Superman punched Flash through the Bat-Computer to move to the Batcave's depths. When the fight moved to a nearby elevator, Superman slammed Flash's head repeatedly into the steel as the elevator went up. Over at the Fortress of Solitude, Grundy punched Batman so hard, he flew through a series of walls, smacking his head on several pipes along the way.
To top off the epic atmosphere, each character has one super move. The super meter is filled up throughout the fight, only depleting slightly for Clash encounters. Each super move fits its character, which should please faithful comic fans. The Flash zoomed around the Earth several times at super speed until finally connecting a superpowered fist against Superman's jaw. Superman hit the Flash with such a hard uppercut, it launched him into space, where Big Blue simply dashed up to the cosmos to punch him back down to Earth.
Injustice: Gods Among Us should not be mistaken for Mortal Kombat. It is its own game and it's loads of fun, to boot. Injustice is coming to Xbox 360, PS3 and Wii U in 2013.
Oh, and before anyone asks, yes, Batman was voiced by "Batman: The Animated Series" and Arkham City lead Kevin Conroy.
Faster than a speeding fist