Weekend Confirmed 114 - Diablo 3, Max Payne 3, Lost Planet 3

By Garnett Lee, May 25, 2012 12:00pm PDT

Diablo 3 has strengthened its hold on Jeff Cannata who really only wants to talk about his barbarian, but there's so much more to cover. Garnett returns to the driver's seat after spending last week getting a sneak peek at some of the big games ready to vie for the spotlight at E3. "Indie" Jeff and Andrea Rene complete the adventuring party that gets down to business discussing their varying degree of anticipation for E3, the demise of 38 Studios, and the plight of subscription model MMOs, whether Max Payne 3 actually improves the gunplay over previous Rockstar open world games, and a handful of other games including Lost Planet 3 and Rock Band Blitz. Put a bird on it with Finishing Moves and you've got one massive show to take along on the Memorial Day weekend.

Weekend Confirmed Ep. 114: 05/25/2012

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Weekend Confirmed comes in four segments to make it easy to listen to in segments or all at once. Here's the timing for this week's episode:

    Show Breakdown:

    Round 1 00:00:40 – 00:25:44

    Whatcha Been Playing Part 1 00:26:31– 00:55:52

    Whatcha Been Playing Part 2 00:56:46 – 01:23:42

    Listener Feedback/Front Page News 01:24:34 – 01:57:49

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Jeff Cannata can also be seen on The Totally Rad Show. They've gone daily so there's a new segment to watch every day of the week!

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Original music in the show by Del Rio. Get his latest Album, The Wait is Over on iTunes. Check out more, including the Super Mega Worm mix and other mash-ups on his ReverbNation page or Facebook page, and follow him on twitter @delriomusic.

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Comments

  • I find it interesting that you guys have been talking about MMORPGs and where they will move next and the one game / company that has been the best at evolving and updating and branching out is always left out of your discussions.

    Now I don't even enjoy playing EvE: Online but those guys at CCP have crafted a Universe whole cloth and really let the player base run rampant in the confines of it. From the constant improvement and refinement of the old, along with very interesting additions and new content at regular (free expansion) elements, combating inflation and skyrocketing money by letter players buy game time in game, branching out to another console/genre to create DUST 514 to interact with the persistent world of EvE.

    My problems with it stemmed from the combat generally not feeling engaging, however the system, freedom and world they have kept running for 9 years is something that I don't think can be ignored in the MMO space. When I see Old Republic and see all the ways a Star Wars game could have worked with ideas and systems EvE set up it is unbelievable to see that game turn out as it did.

    I do get that crafting the game in a universe leaves a lot more room for the player base to own content and really go crazy but I always question why World Maps in video games have to be practical sizes in the first place it is a video game.

    It is exactly the world I expect out of every MMO I play and am constantly let down.

    Thread Truncated. Click to see all 2 replies.